This feature is referred to as "code/data literals" in ASMotor,
and simply as "literals" in some older assemblers like MIDAS
for the PDP-10. RGBASM already had the "section fragments"
feature for keeping disparate contents together when linked,
so these worked naturally as "fragment literals".
* Remove `err` and `warn`, keep `errx` and `warnx`, using them in RGBGFX too
* Separate RGBGFX and RGBLINK warnings/errors from main options
* Separate `report` function into `error` and `fatal` messages
* Implicit newlines for most RGBASM errors
`Expansion::advance()` can increase its offset beyond the size,
so I don't think this assumption was valid in the first place;
`BufferedContent::advance()` should be able to as well.
Identify files by (device, inode), not by path, so that symlinks,
relative paths, case-insensitive paths, or other edge cases
do not result in double includes.
Part of that condition's purpose is to ensure that we read the correct
lexer state; but it's possible now for the fstack to be non-empty
*before* the lexer state is registered, i.e. if there is an error
in the function that registers it.
This causes a NULL pointer deref.
* Implement a '#' prefix for raw identifiers that may alias keywords
* Review comments
* Disallow hashless raw identifiers in interpolations
* Run clang-format
* Implement custom generic tagged union `Either`
This should be more efficient than `std::variant`, while still
keeping runtime safety as it `assert`s when `get`ting values.
* Use `Either` for RPN expressions
* Use `Either` for file stack node data
* Use `Either` for `File` buffer
* Use `Either` for `STRFMT` args
* Use `Either` for RGBLINK symbol values
* Support an equivalent of `std::monostate` for `Either`
* Use `Either` for lexer tokens
* Use `Either` for symbol values
* Use `Either` for lexer mmap/buffer state