Commit Graph

32 Commits

Author SHA1 Message Date
Eldred Habert
fd78a9ae83 Port linkerscript parser to Bison (#1266)
Notable side effects:
* Use the standard-conformant MSVC preproc
* Add test for linker script INCLUDE
* Improve wording of placement conflict errors
* Fix errors from not newline-terminated files
* Teach checkdiff about the linker script doc
* Call linker script "commands" "directives" instead

---------

Co-authored-by: Rangi42 <remy.oukaour+rangi42@gmail.com>
2023-12-11 02:29:37 +01:00
Rangi
1e70e703a7 Build everything as C++ (#1176) 2023-11-07 21:45:56 +01:00
Rangi
f8af569680 Shorten license comments and consolidate an AUTHORS file (#1217) 2023-11-05 09:54:32 +01:00
ISSOtm
930c2ac328 Require Bison 3.0.0 in CMakeLists
We actually require that version, so be explicit about it
to provide better error messages.
2022-10-13 11:02:33 +02:00
Eldred Habert
c10345f26d Comply with sym file spec (#1078)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-10-01 12:35:00 -04:00
ISSOtm
828b2adcdf Make RGBLINK able to link SDCC object files
This requires a LOT of tricky code, mostly due to the format itself being,
er, not the most straightforward.
Everything is converted to existing RGBLINK concepts (sections, patches,
etc.), so the core code is essentially unchanged.
(A couple of genuine RGBLINK bugs were uncovered along the way, so some of
the core code *is* changed, notably regarding `SECTION FRAGMENT`s.)

All of this code was clean-roomed, so SDCC's GPLv2 license does not apply.
2022-07-11 21:17:34 +02:00
ISSOtm
cbf6fadcdb Add RGBGFX tests 2022-07-02 17:04:17 +02:00
ISSOtm
6b0cab32a6 Implement inline palette spec parsing 2022-07-02 17:04:17 +02:00
ISSOtm
cc27169ecd Implement preliminary version of "reverse" feature
Not hooked to all RGBGFX flags yet, but good enough for most use cases
(and as a base for future development, should I need to `reset --hard`.)

TODOs marked appropriately.
2022-07-02 17:04:17 +02:00
ISSOtm
188027bccc Rename convert to process
More consistent with its "main" function's name
2022-07-02 17:04:17 +02:00
ISSOtm
3fa1854332 Implement enough functionality to compile & match pokecrystal 2022-07-02 17:04:17 +02:00
ISSOtm
8c62e80c18 Reimplement basic RGBGFX features in C++
Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
        "plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out

More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
  use cases like gb-open-world)
- Quantization?

Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)

...and performance remains to be checked.
We need to set up some tests, honestly.
2022-07-02 17:04:17 +02:00
ISSOtm
7e94ecbfe6 Move all man pages to a separate directory
Simplifies processing all around, and makes more sense
2022-05-15 13:34:35 +02:00
ISSOtm
a4ead0c25f Freshen version number when building with CMake
Fixes #979
2022-03-11 09:21:08 +01:00
Rangi
bdcef6f252 Refactor error reporting to simplify BSD-style err (#949) 2021-11-21 16:16:54 -05:00
Rangi
ac2cefdd87 Refactor some math functions into a shared file for rgbasm and rgblink
Fixes #769

Fixes #770
2021-03-02 11:40:03 +01:00
Rangi
0774f5eb9d Rename math.c/mymath.h to fixpoint.c/.h
This also changes the functions' prefix
from "math_" to "fix_".
2021-03-02 11:40:03 +01:00
ISSOtm
1926065377 Enable Bison warnings
-Wall should be old enough.
Also use %empty instead of comments
2021-01-23 00:05:56 +01:00
ISSOtm
3697065afc Add asm/opt.c to CMakeLists
Fixes compiling with CMake
2021-01-22 11:01:33 +01:00
Rangi
5ef8e0a1f6 Use an IELR parser if available 2021-01-14 18:36:10 +01:00
Rangi
eb4952c188 Use more verbose syntax error messages
Fixes #385
2021-01-14 18:36:10 +01:00
Rangi
7e3fc1db03 Fix Actions CI for MSVC
Fixes #616
2021-01-04 02:01:25 +01:00
Rangi
c0ce1da4c3 Implement STRFMT and more printf-like format specifiers for string interpolation (#646)
Fixes #570
Fixes #178

Use errors for inapplicable format spec flags instead of -Wstring-format
2020-12-29 22:53:15 +01:00
ISSOtm
3e4c2fe712 Avoid error with old Bison versions
`api.token.raw` is only defined starting with Bison 3.5
Since it's not essential, define it on the command-line iff the Bison
version is sufficient.
2020-12-10 15:13:45 +01:00
ISSOtm
01637768cf Rename asmy to more explicit parser
This should make the purpose of that file clearer to newcomers
2020-10-11 21:03:41 +02:00
ISSOtm
6dc4ce6599 Implement infrastructure around new lexer
The lexer itself is very much incomplete, but this is intended to be a
safe point to revert to should further implementation go south.
2020-10-04 04:37:58 +02:00
James Larrowe
f8d9fa87ed Install manpages with CMake 2020-10-03 12:37:56 -04:00
James Larrowe
03e20138d3 Use pkg-config to detect libpng
Only fall back to findpng
2020-10-01 18:58:36 -04:00
James Larrowe
5a9f2b7750 Add DEVELOP option to CMake
This requires CMake 3.0 so -Werror won't conflict with link tests.
Remove all version checks to improve simplicity.
2020-08-16 13:23:29 -04:00
ISSOtm
f5b0c701a6 Add install hint to CMakeLists 2020-07-21 23:41:56 +02:00
ISSOtm
69a8c62863 Add install directives to CMakeLists
Otherwise `make install` or `cmake --install` does not work
2020-07-21 23:17:33 +02:00
James R Larrowe
819c36943e Add CMake build system
This should hopefully work torwards compatibility with more systems.
I've tried to make this as general as possible but some small assumptions
about the compiler are made. I've also tried to recreate the build process
as closely as possible, but I had to change some things slightly to work
with CMake (version strings, mainly).

For now, it doesn't allow in-source builds, as that could overwrite the
Makefile.

This adds:

- Support for more build systems
- Automatic dependency generation
- Performance gains (especially when using i.e. Ninja)

Defaults to Release build.
2020-07-03 15:10:18 -04:00