The function only stopped at the end of the *arrays*,
not of *their used portions*!
This could cause false negatives one way or the other.
This appears not to affect the palette packing, since the packing algorithm
deals with them efficiently; but it should speed up processing slightly,
and as the test changes show, it also improves the UX of palette packing
error messages!
- Since we have style rules to include foo.hpp at the top of its
corresponding foo.cpp, this takes any headers included by foo.hpp
as being also guaranteed for foo.cpp.
- Use C-style <foo.h> instead of <cfoo>, since the latter only
guarantees putting symbols in the `std` namespace, which we are
not using for C functions (e.g. `printf` not `std::printf`).
- Remove now-unused `__PRETTY_FUNCTION__` reporting
Force version.c to be compiled as C++ (bodge, will need a proper fix for `version.c`)
Remove user-defined `ProtoPalette` assignment operator (same as default, anyway)
Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.