Charmap's previous structure was using brute-force comparison for
converting the strings in source files. It always compared given
strings to all of the strings in charmap, which was very costly
in huge projects.
For its improvement, I changed its structure into trie, which is
being used in many string-processing areas. It's now much faster
than before.
The createpatch() function was using a fixed-size buffer. I've changed it
to be dynamically allocated. I saw that the RPN format used in patches is
slightly different from the one used internally in the assembler, so I
added a new member to the Expression struct to track the patch size.
I've also limited the RPN expression length to 1MB. I realized that the
patch RPN expression could potentially be longer than the internal RPN
expression, so the internal expression would need a limit smaller than
UINT32_MAX. I thought 1MB would be a reasonable limit.
Added define 'unused_' for '__attribute__((unused))'. The oldest version
of GCC with online docs (GCC 2.95.3, released in March 16, 2001 [1])
already has support for this attribute, so it doesn't make sense to
check the version.
Renamed 'noreturn' to 'noreturn_' for consistency.
[1] https://gcc.gnu.org/onlinedocs/
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
rgbasm tries to optimize any loads from/to $FF00-$FFFF and generate
LDH 2-byte opcodes instead of regular LD 3-byte opcodes. This is a bit
inconsistent as it only works for constant values. If a load is trying
to access a label in a HRAM floating section, or a section found in a
different object file, this optimization doesn't work.
This means that a simple refactor or code could allow rgbasm to perform
the optimzation or prevent it from doing so. For certain projects, like
disassemblies, this is a problem.
This patch adds flag -L to rgbasm to disable the optimization, and
doesn't change the behaviour of any other existing code.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
With permission from the main authors [1], most of the code has been
relicensed under the MIT license.
SPDX license identifiers are used so that the license headers in source
code files aren't too large.
Add CONTRIBUTORS.rst file.
[1] https://github.com/rednex/rgbds/issues/128
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
Now, when POPS is executed, it restores the symbol scope of the
corresponding PUSHS. That way, the local symbols previously available
can be used again after the POPS.
This is useful in cases like this one:
```
SECTION "Section 1", ROMX
BigFunction:
...
.loop:
...
PUSHS
SECTION "Section 2", ROMX
DataForBigFunction:
DB 1, 2, 3, 4, 5
POPS
ld a,BANK(DataForBigFunction)
ld hl,DataForBigFunction
...
jr .loop
```
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
The bank of a section can be requested with `BANK("Section Name")`, and
the bank of the current section with `BANK(@)`. In both cases, the bank
number is resolved by the linker.
New commands have been added to the list of RPN commands of object
files, and the rest has been moved so that new additions don't force a
new change in the number of the enumerations.
Increase object file version, as it is now incompatible with the old
format.
Update manpages to reflect the new ways of using `BANK()` and the new
format of the object files.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
It made sense to have them in different files when the toolchain
targeted systems other than the GB. Now, there are no generic and
system-specific keywords because there is only one supported system.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
Not all occurrences have been replaced, in some cases they have been
left as they were before (like in rgbgfx and when they are in the
interface of a C standard library function).
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
Unions allow multiple memory allocations (using ds, etc.) to share the
same space in memory.
This allows games to use the same memory for different purposes,
depending on their state.
This also adds documentation on how to use the new UNION, NEXTU, and
ENDU keywords.
In addition, make some formatting changes, and add some extra error handling (for when ELIF, ELSE, or ENDC are encountered without a corresponding IF).
There are two ways in which the assembly process can fail:
1. If there is a really big problem that compromises the whole process,
the assembler has to stop right there and generate an error message.
This happens with unterminated REPT loops, macros, etc.
2. If the problem isn't that big and the process can still continue,
even though the final result is invalid, the assembler can try to
continue and warn the user about all errors it finds in the code.
This patch clarifies the use of each function and replaces the function
used in two places by the correct one.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
Instead of allocating 0x4000 bytes for all sections and resize them as
needed, allocate 0x8000 bytes and don't let them to be resized. This is
the max possible size (ROM0 when ROMX sections aren't present).
Buffers are not needed for RAM sections, this patch changes the code so
that it only allocates buffers for ROM sections.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
IMPORT is simply useless, any symbol that isn't found in the current
file is automatically flagged as imported symbol.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
They work with the 16-bit registers BC, DE and HL, returning the
corresponding 8-bit register. HIGH() works with AF as well, returning A.
They also work with any kind of constant or symbol, generating a RPN
patch in the object file if the value is not defined at assembly time.
They work with macro arguments as well.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
A lot of warnings are being added (and more will come) so it makes sense
to be able to disable them in legacy source that generates warnings but
is otherwise correct.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
When calculating the difference of addresses between two labels, for it
to be defined, either:
- Both of them must have their absolute address defined.
- They belong to the same section, so their relative addresses are
compatible.
This patch adds a check to make sure that any other case is detected so
that the programmer can correct the code.
This applies to rgbasm. The difference of labels can be used, for
example, as argument of DS. The linker can't resize sections, which
means that the final value must be defined when creating the object
file.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
This patch isn't used because it's meant to be an optimization for
labels in the memory region 0x2000-0x20FF. That memory region doesn't
have anything special on the Game Boy, and there are no instructions
optimized to read or write from there, so it was probably meant for
another hardware that was supported by ASMotor in the past.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
This function produces a similar output to the other error handlers, including printing to stderr, and including a stack trace. However, ‘warning’ is displayed instead of ‘ERROR’, and the compilation does not fail.
This function is now used for the deprecation warnings, ensuring that these errors can be found.