Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
Enhances some warnings as well as the sanitizers (Clang especially complained about it)
The `-f*` flags are to get better stack traces out of the sanitizers, as recommended
by Clang's docs: https://clang.llvm.org/docs/AddressSanitizer.html#usage
GCC's docs claim that these optimizations should not hinder the debugging
experience, and Clang's don't mention optimization flags at all.
Remove already-enabled warnings as pointed out by #969
Comments added to the CMakeLists because the Makefile format does not really allow them
"Plain" list also sorted alphabetically, the rest (somewhat) thematically
Attempting to build with this gave an "undefined reference to `yydebug'"
error (maybe a version issue with bison?), and I don't think it's been
used for recent parser debugging either.
Build type no longer defaults to Release (!)
have separate options for extra warning flags and sanitizers
toss DEVELOP macro
Fix sanitizers with CMake while I'm at it :|
This should hopefully work torwards compatibility with more systems.
I've tried to make this as general as possible but some small assumptions
about the compiler are made. I've also tried to recreate the build process
as closely as possible, but I had to change some things slightly to work
with CMake (version strings, mainly).
For now, it doesn't allow in-source builds, as that could overwrite the
Makefile.
This adds:
- Support for more build systems
- Automatic dependency generation
- Performance gains (especially when using i.e. Ninja)
Defaults to Release build.