The sorting was performed without updating the mappings, which broke the world.
We can instead sort the IDs as they are inserted into the packing queue,
which should also be faster than moving the actual proto-pal objects around.
Not hooked to all RGBGFX flags yet, but good enough for most use cases
(and as a base for future development, should I need to `reset --hard`.)
TODOs marked appropriately.