ISSOtm
7fdc6cbced
Fix erroneous tabs in rgbgfx usage text
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Thanks @GreenAndEievui!
2022-07-02 17:04:17 +02:00
ISSOtm
7927dfd2e3
Remove negative values in parseNumber checking
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Including removal of a dead & useless check.
By the way, fuck integer promotion.
2022-07-02 17:04:17 +02:00
ISSOtm
02d957278d
Document output formats
2022-07-02 17:04:17 +02:00
ISSOtm
6feb1fb73a
Retire -f
2022-07-02 17:04:17 +02:00
ISSOtm
91071009a8
Implement some external palette specs
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PSP, ACT, and ACO are complete
2022-07-02 17:04:17 +02:00
ISSOtm
1da884db15
Handle processing errors appropriately
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Alter the return status accordingly, and print the error counts on exit
2022-07-02 17:04:17 +02:00
ISSOtm
ef473de75a
Explicitly error out if no input image is given
2022-07-02 17:04:17 +02:00
ISSOtm
6b0cab32a6
Implement inline palette spec parsing
2022-07-02 17:04:17 +02:00
ISSOtm
cc27169ecd
Implement preliminary version of "reverse" feature
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Not hooked to all RGBGFX flags yet, but good enough for most use cases
(and as a base for future development, should I need to `reset --hard`.)
TODOs marked appropriately.
2022-07-02 17:04:17 +02:00
ISSOtm
75f8b16f33
Implement "at-files" for RGBGFX
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Useful for persisting flags outside of the build system
2022-07-02 17:04:17 +02:00
ISSOtm
188027bccc
Rename convert to process
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More consistent with its "main" function's name
2022-07-02 17:04:17 +02:00
ISSOtm
3c9d5b05d6
Implement transparency handling
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Though none of this has been tested so far...
2022-07-02 17:04:17 +02:00
ISSOtm
e86eb9337a
Check the range of the CLI-specified palette size
2022-07-02 17:04:17 +02:00
ISSOtm
b0f8e04fb7
Do not do anything if option parsing goes wrong
2022-07-02 17:04:17 +02:00
ISSOtm
493b94919f
Fix -TAP being non-functional
2022-07-02 17:04:17 +02:00
ISSOtm
943d631701
Implement max palette count
2022-07-02 17:04:17 +02:00
ISSOtm
76bb950be5
Parse bank capacities
2022-07-02 17:04:17 +02:00
ISSOtm
f29c5d81ec
Provide a per-option sane default when number parsing fails
2022-07-02 17:04:17 +02:00
ISSOtm
2307981878
Parse base tile IDs
2022-07-02 17:04:17 +02:00
ISSOtm
6bab2ea5c8
Add different verbosity levels
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And also some ASCII art, perhaps?
2022-07-02 17:04:17 +02:00
ISSOtm
71cb2854e8
Use cinttypes instead of inttypes.h
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Fixes build on some compilers for some reason I fail to understand
2022-07-02 17:04:17 +02:00
ISSOtm
97965c9766
Revamp number parsing and remove <charconv>
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Support all intended formats and allow partial parsing
<charconv> is not available in GCC 7
2022-07-02 17:04:17 +02:00
ISSOtm
5efc49cb12
Change UseTab to ForIndentation
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This fixes many whitespace issues
2022-07-02 17:04:17 +02:00
ISSOtm
c4361b965c
Remove <filesystem>
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Should fix compilation with GCC before 9
2022-07-02 17:04:17 +02:00
ISSOtm
20442c8a43
Add compatibility hack for unused colors in indexed PNGs
2022-07-02 17:04:17 +02:00
ISSOtm
ad07c9deb9
Implement (stub) handling for all options
2022-07-02 17:04:17 +02:00
ISSOtm
e8d8ae4c78
Print all configuration on verbose startup
2022-07-02 17:04:17 +02:00
ISSOtm
2fb1eb9136
Print file paths in a platform-independent way
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Conversion may be unspecified, but Windows better do the right thing (or else.)
2022-07-02 17:04:17 +02:00
ISSOtm
5409d0d15a
Add missing header for strcasecmp
2022-07-02 17:04:17 +02:00
ISSOtm
3fa1854332
Implement enough functionality to compile & match pokecrystal
2022-07-02 17:04:17 +02:00
ISSOtm
8c62e80c18
Reimplement basic RGBGFX features in C++
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Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
2022-07-02 17:04:17 +02:00