Add keywords and identifiers
Add comments
Add number literals
Add strings
Add a lot of new tokens
Add (and clean up) IF etc.
Improve reporting of unexpected chars / garbage bytes
Fix bug with and improved error messages when failing to open file
Add verbose-level messages about how files are opened
Enforce that files finish with a newline
Fix chars returned not being cast to unsigned char (may conflict w/ EOF)
Return null path when no file is open, rather than crash
Unify and improve error printing slightly
Known to be missing: macro expansion, REPT blocks, EQUS expansions
Create a new file, platform.h, for platform-specific hacks
for MSVC, this includes defining strncasecmp to _stricmp and
strdup to _strdup, among other things like defining missing
stat macros
Change some things not supported in MSVC, like _Static_assert,
to their counterparts (in this case, static_assert)
Replace usage of VLAs with malloc and free
Update getopt_long and use the getopt implementation from musl
on Windows.
Use comments to show which functions from platform.h are being used
This should help make RGBDS portable to systems with 16-bit integers,
like DOS.
For kicks, use the macros for 16-bit and 8-bit integers.
Fix other miscellaneous things, like #include ordering and other
printf-format related things.
Reduce repitition in math.c while I'm there.
This should significantly improve performance: on pokecrystal builds, perf
reported as much CPU time spent on `yyparse` as on `sym_UseNewMacroArgs`
Measurements show ~6 seconds of improvement on that codebase.
This also fixes#321, as a bonus, due to saner management!
This option allows for automatic dependency detection and generation:
as soon as a missing file is found, it is output to the dep file, and
assembly immediately aborts. (No .o file is produced, even if `-o` was
speicified.) This doesn't cause an error, either; the point is that once
the file is added to the dep file, the Makefile is re-parsed, and this
time the file will be generated, so the dep list builds up automatically.
This mimicks GCC's option and behavior.
Allows overriding the output file in dependencies, which also allows
outputting those without also outputting the object file.
This, again, mimicks GCC's option.
This is especially useful when an EQUS expands to another one, to help
track them.
This is done separately from the file stack as the EQUS stack is separate
(which is itself because EQUS are managed *way* differently).
The old error stack was fairly obtuse and hard to use for debugging.
This improves it notably by ensuring all line numbers are relative
to the file, and not, say, the macro definition.
This is a breaking change if you were parsing the old stack, but
the change should be painless, and the new stack only brings more info.
The syntax is unchanged for files, macros see their name prefixed
with the file they're defined in and a pair of colors, REPT blocks
simply append a '::REPT~n' to the context they're in, where 'n' is
the number of iterations the REPT has done.
This is especially helpful in macro-heavy code such as rgbds-structs.
Unlike macros, REPTs and INCLUDEs, this recursion depth is independent.
This is intentional, because string expansions work very differently.
While it's easy to know when a string expansion begins, checking where it
ends is much more complicated, since the expansion's contents are simply
injected back into the lex buffer. Therefore, the depth has to be checked
after lexing took place.
Because of this, the placement of the expansion end check is somewhat
haphazard, but I think it's good. While I have no certainty, all tests
ended with all expansions properly ended, and I couldn't find any pitfalls.
Finally, `pCurrentStringExpansion` has been made global so error printing
can use it to tell the user if an error occurred inside of an expansion.
REPT blocks nested in macros (and possibly other cases) leaked
memory on every call. Unlike most other memory leaks, which would
be freed at the end of program execution if they were done properly,
those piled up the more compilation went on.
I believe memory usage could have started being fairly high on
large projects following the "one master file INCLUDEs all the rest"
so this may have actually been worth it.
(And REPT.)
Not exactly a *recursion* limit, more like a *stack depth* limit,
but calling it "recursion" conveys its purpose better.
The default of 64 is super overkill: even in a a project with
what I believe to be above-average levels of nesting, the
level only peaked at 6.
Keeping in mind the purpose of this is to catch infinite
recursion, which is still caught quickly (in usual cases, anyways),
this default seems sensible.
And it passes tests. What more do you need?
While working on #392, I noticed that the macro-@ test (as well
as the line-continuation test, but for that one see #393)
printed an additional '@(-1)' entry which doesn't make sense.
-Wsign-compare has been disabled because flex generates a comparison
that triggers a warning and cannot be fixed in the code.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
Use snprintf instead of other unsafe functions. That way it is possible
to limit the size of the buffer and to ensure that it never overflows.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
strncpy is designed to output to fixed‐width buffers, not C strings
(hence its weird null termination behavior). In this case it happens to
work correctly due to the length check but, for style reasons, I would
rather use snprintf. Especially in this case, where it shortens the
code a bit.
There was only one place where `strlcat` was used, and `snprintf`
actually does a better job at what the code was trying to achieve.
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
With permission from the main authors [1], most of the code has been
relicensed under the MIT license.
SPDX license identifiers are used so that the license headers in source
code files aren't too large.
Add CONTRIBUTORS.rst file.
[1] https://github.com/rednex/rgbds/issues/128
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>