error: invalid-numbers.asm(11) -> invalid-numbers.asm::try(2): Invalid integer constant, no digits after '$' error: invalid-numbers.asm(12) -> invalid-numbers.asm::try(2): Invalid graphics constant, no digits after '`' error: invalid-numbers.asm(13) -> invalid-numbers.asm::try(2): Invalid integer constant, no digits after '%' error: invalid-numbers.asm(14) -> invalid-numbers.asm::try(2): Invalid integer constant, no digits after '&' error: invalid-numbers.asm(15) -> invalid-numbers.asm::try(2): Invalid integer constant, no digits after '$' warning: invalid-numbers.asm(18) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Integer constant is too large warning: invalid-numbers.asm(19) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Integer constant is too large warning: invalid-numbers.asm(20) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Integer constant is too large warning: invalid-numbers.asm(21) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Integer constant is too large warning: invalid-numbers.asm(22) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Graphics constant is too large; only first 8 pixels considered warning: invalid-numbers.asm(23) -> invalid-numbers.asm::try(2): [-Wlarge-constant] Magnitude of fixed-point constant is too large error: invalid-numbers.asm(26) -> invalid-numbers.asm::try(2): Invalid fixed-point constant, no significant digits after 'q' error: invalid-numbers.asm(29) -> invalid-numbers.asm::try(2): Fixed-point constant precision must be between 1 and 31 Assembly aborted with 7 errors!