Files
rgbds/src/asm/charmap.cpp

321 lines
8.7 KiB
C++

// SPDX-License-Identifier: MIT
#include "asm/charmap.hpp"
#include <deque>
#include <map>
#include <stack>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unordered_map>
#include <utility>
#include "extern/utf8decoder.hpp"
#include "helpers.hpp"
#include "util.hpp"
#include "asm/warning.hpp"
// Charmaps are stored using a structure known as "trie".
// Essentially a tree, where each nodes stores a single character's worth of info:
// whether there exists a mapping that ends at the current character,
struct CharmapNode {
std::vector<int32_t> value; // The mapped value, if there exists a mapping that ends here
// These MUST be indexes and not pointers, because pointers get invalidated by reallocation!
size_t next[256]; // Indexes of where to go next, 0 = nowhere
bool isTerminal() const { return !value.empty(); }
};
struct Charmap {
std::string name;
std::vector<CharmapNode> nodes; // first node is reserved for the root node
};
// Traverse the trie depth-first to derive the character mappings in definition order
template<typename F>
bool forEachChar(Charmap const &charmap, F callback) {
// clang-format off: nested initializers
for (std::stack<std::pair<size_t, std::string>> prefixes({{0, ""}}); !prefixes.empty();) {
// clang-format on
auto [nodeIdx, mapping] = std::move(prefixes.top());
prefixes.pop();
CharmapNode const &node = charmap.nodes[nodeIdx];
if (node.isTerminal() && !callback(nodeIdx, mapping)) {
return false;
}
for (unsigned c = 0; c < std::size(node.next); ++c) {
if (size_t nextIdx = node.next[c]; nextIdx) {
prefixes.push({nextIdx, mapping + static_cast<char>(c)});
}
}
}
return true;
}
static std::deque<Charmap> charmapList;
static std::unordered_map<std::string, size_t> charmapMap; // Indexes into `charmapList`
static Charmap *currentCharmap;
static std::stack<Charmap *> charmapStack;
bool charmap_ForEach(
void (*mapFunc)(std::string const &),
void (*charFunc)(std::string const &, std::vector<int32_t>)
) {
for (Charmap const &charmap : charmapList) {
std::map<size_t, std::string> mappings;
forEachChar(charmap, [&mappings](size_t nodeIdx, std::string const &mapping) {
mappings[nodeIdx] = mapping;
return true;
});
mapFunc(charmap.name);
for (auto const &[nodeIdx, mapping] : mappings) {
charFunc(mapping, charmap.nodes[nodeIdx].value);
}
}
return !charmapList.empty();
}
void charmap_New(std::string const &name, std::string const *baseName) {
size_t baseIdx = SIZE_MAX;
if (baseName != nullptr) {
if (auto search = charmapMap.find(*baseName); search == charmapMap.end()) {
error("Base charmap '%s' doesn't exist", baseName->c_str());
} else {
baseIdx = search->second;
}
}
if (charmapMap.find(name) != charmapMap.end()) {
error("Charmap '%s' already exists", name.c_str());
return;
}
// Init the new charmap's fields
charmapMap[name] = charmapList.size();
Charmap &charmap = charmapList.emplace_back();
if (baseIdx != SIZE_MAX) {
charmap.nodes = charmapList[baseIdx].nodes; // Copies `charmapList[baseIdx].nodes`
} else {
charmap.nodes.emplace_back(); // Zero-init the root node
}
charmap.name = name;
currentCharmap = &charmap;
}
void charmap_Set(std::string const &name) {
if (auto search = charmapMap.find(name); search == charmapMap.end()) {
error("Charmap '%s' doesn't exist", name.c_str());
} else {
currentCharmap = &charmapList[search->second];
}
}
void charmap_Push() {
charmapStack.push(currentCharmap);
}
void charmap_Pop() {
if (charmapStack.empty()) {
error("No entries in the charmap stack");
return;
}
currentCharmap = charmapStack.top();
charmapStack.pop();
}
void charmap_CheckStack() {
if (!charmapStack.empty()) {
warning(WARNING_UNMATCHED_DIRECTIVE, "`PUSHC` without corresponding `POPC`");
}
}
void charmap_Add(std::string const &mapping, std::vector<int32_t> &&value) {
if (mapping.empty()) {
error("Cannot map an empty string");
return;
}
Charmap &charmap = *currentCharmap;
size_t nodeIdx = 0;
for (char c : mapping) {
size_t &nextIdxRef = charmap.nodes[nodeIdx].next[static_cast<uint8_t>(c)];
size_t nextIdx = nextIdxRef;
if (!nextIdx) {
// Switch to and zero-init the new node
nextIdxRef = charmap.nodes.size();
nextIdx = nextIdxRef;
// This may reallocate `charmap.nodes` and invalidate `nextIdxRef`,
// which is why we keep the actual value in `nextIdx`
charmap.nodes.emplace_back();
}
nodeIdx = nextIdx;
}
CharmapNode &node = charmap.nodes[nodeIdx];
if (node.isTerminal()) {
warning(WARNING_CHARMAP_REDEF, "Overriding charmap mapping");
}
std::swap(node.value, value);
}
bool charmap_HasChar(std::string const &mapping) {
Charmap const &charmap = *currentCharmap;
size_t nodeIdx = 0;
for (char c : mapping) {
nodeIdx = charmap.nodes[nodeIdx].next[static_cast<uint8_t>(c)];
if (!nodeIdx) {
return false;
}
}
return charmap.nodes[nodeIdx].isTerminal();
}
static CharmapNode const *charmapEntry(std::string const &mapping) {
Charmap const &charmap = *currentCharmap;
size_t nodeIdx = 0;
for (char c : mapping) {
nodeIdx = charmap.nodes[nodeIdx].next[static_cast<uint8_t>(c)];
if (!nodeIdx) {
return nullptr;
}
}
return &charmap.nodes[nodeIdx];
}
size_t charmap_CharSize(std::string const &mapping) {
CharmapNode const *node = charmapEntry(mapping);
return node && node->isTerminal() ? node->value.size() : 0;
}
std::optional<int32_t> charmap_CharValue(std::string const &mapping, size_t idx) {
if (CharmapNode const *node = charmapEntry(mapping);
node && node->isTerminal() && idx < node->value.size()) {
return node->value[idx];
}
return std::nullopt;
}
std::vector<int32_t> charmap_Convert(std::string const &input) {
std::vector<int32_t> output;
for (std::string_view inputView = input; charmap_ConvertNext(inputView, &output);) {}
return output;
}
size_t charmap_ConvertNext(std::string_view &input, std::vector<int32_t> *output) {
// The goal is to match the longest mapping possible.
// For that, advance through the trie with each character read.
// If that would lead to a dead end, rewind characters until the last match, and output.
// If no match, read a UTF-8 codepoint and output that.
Charmap const &charmap = *currentCharmap;
size_t matchIdx = 0;
size_t rewindDistance = 0;
size_t inputIdx = 0;
for (size_t nodeIdx = 0; inputIdx < input.length();) {
nodeIdx = charmap.nodes[nodeIdx].next[static_cast<uint8_t>(input[inputIdx])];
if (!nodeIdx) {
break;
}
++inputIdx; // Consume that char
if (charmap.nodes[nodeIdx].isTerminal()) {
matchIdx = nodeIdx; // This node matches, register it
rewindDistance = 0; // If no longer match is found, rewind here
} else {
++rewindDistance;
}
}
// We are at a dead end (either because we reached the end of input, or of the trie),
// so rewind up to the last match, and output.
inputIdx -= rewindDistance; // This will rewind all the way if no match found
size_t matchLen = 0;
if (matchIdx) { // A match was found, use it
std::vector<int32_t> const &value = charmap.nodes[matchIdx].value;
if (output) {
output->insert(output->end(), RANGE(value));
}
matchLen = value.size();
} else if (inputIdx < input.length()) { // No match found, but there is some input left
size_t codepointLen = 0;
// This will write the codepoint's value to `output`, little-endian
for (uint32_t state = UTF8_ACCEPT, codepoint = 0;
inputIdx + codepointLen < input.length();) {
if (decode(&state, &codepoint, input[inputIdx + codepointLen]) == UTF8_REJECT) {
error("Input string is not valid UTF-8");
codepointLen = 1;
break;
}
++codepointLen;
if (state == UTF8_ACCEPT) {
break;
}
}
if (output) {
output->insert(
output->end(), input.data() + inputIdx, input.data() + inputIdx + codepointLen
);
}
// Warn if this character is not mapped but any others are
if (int firstChar = input[inputIdx]; charmap.nodes.size() > 1) {
warning(WARNING_UNMAPPED_CHAR_1, "Unmapped character %s", printChar(firstChar));
} else if (charmap.name != DEFAULT_CHARMAP_NAME) {
warning(
WARNING_UNMAPPED_CHAR_2,
"Unmapped character %s not in " DEFAULT_CHARMAP_NAME " charmap",
printChar(firstChar)
);
}
inputIdx += codepointLen;
matchLen = codepointLen;
}
input = input.substr(inputIdx);
return matchLen;
}
std::string charmap_Reverse(std::vector<int32_t> const &value, bool &unique) {
Charmap const &charmap = *currentCharmap;
std::string revMapping;
unique = forEachChar(charmap, [&](size_t nodeIdx, std::string const &mapping) {
if (charmap.nodes[nodeIdx].value == value) {
if (revMapping.empty()) {
revMapping = mapping;
} else {
revMapping.clear();
return false;
}
}
return true;
});
return revMapping;
}