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Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
45 lines
1006 B
C++
45 lines
1006 B
C++
/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef RGBDS_GFX_PROTO_PALETTE_HPP
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#define RGBDS_GFX_PROTO_PALETTE_HPP
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#include <algorithm>
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#include <array>
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#include <stddef.h>
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#include <stdint.h>
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class ProtoPalette {
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// Up to 4 colors, sorted, and where SIZE_MAX means the slot is empty
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// (OK because it's not a valid color index)
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std::array<uint16_t, 4> _colorIndices{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
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public:
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/**
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* Adds the specified color to the set
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* Returns false if the set is full
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*/
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bool add(uint16_t color);
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enum ComparisonResult {
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NEITHER,
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WE_BIGGER,
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THEY_BIGGER = -1,
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};
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ComparisonResult compare(ProtoPalette const &other) const;
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ProtoPalette &operator=(ProtoPalette const &other);
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size_t size() const;
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decltype(_colorIndices)::const_iterator begin() const;
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decltype(_colorIndices)::const_iterator end() const;
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};
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#endif /* RGBDS_GFX_PROTO_PALETTE_HPP */
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