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This feature is referred to as "code/data literals" in ASMotor, and simply as "literals" in some older assemblers like MIDAS for the PDP-10. RGBASM already had the "section fragments" feature for keeping disparate contents together when linked, so these worked naturally as "fragment literals".
12 lines
494 B
Plaintext
12 lines
494 B
Plaintext
error: syntax-error-after-syntax-error.asm(2):
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syntax error, unexpected *
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error: syntax-error-after-syntax-error.asm(3):
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Unterminated string
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error: syntax-error-after-syntax-error.asm(6):
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syntax error, unexpected xor
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error: syntax-error-after-syntax-error.asm(9):
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syntax error, unexpected :
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error: syntax-error-after-syntax-error.asm(10):
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syntax error, unexpected stop, expecting end of line or end of buffer or end of fragment literal or ::
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Assembly aborted with 5 errors!
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