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<title>xAsm REPT, ENDR</title>
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<h1>REPT, ENDR</h1>
<p>Suppose youre feeling lazy and you want to unroll a time consuming loop. <dfn>REPT</dfn> is here for that purpose. Everything between REPT and ENDR will be repeated a number of times just as if you done a copy/paste operation yourself</p>
<pre>REPT 4
add a,c
ENDR</pre>
<p>This will assemble <code>add a,c</code> four times.</p>
<p>You can also use REPT to generate tables on the fly:</p>
<pre>; --
; -- Generate a 256 byte sine table with values between 0 and 128
; --
ANGLE SET 0.0
REPT 256
DB (MUL(64.0,SIN(ANGLE))+64.0)>>16
ANGLE SET ANGLE+256.0
ENDR</pre>
<p>REPT is also very useful in recursive macros and as in macros you can also use the special label operator \@. REPT-blocks can be nested.<p>
<h1>See also:</h1>
<ul>
<li><a href="macro.htm#labelsuffix">\@</a>
</ul>
<hr>
<p>Last updated 21 June 1997 by <a href="mailto:surfsmurf@matilde.demon.co.uk">Carsten Sorensen</a></p>
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