mirror of
https://github.com/gbdev/rgbds.git
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Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
27 lines
441 B
C
27 lines
441 B
C
/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 2017-2021, Antonio Nino Diaz and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef EXTERN_VERSION_H
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#define EXTERN_VERSION_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define PACKAGE_VERSION_MAJOR 0
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#define PACKAGE_VERSION_MINOR 5
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#define PACKAGE_VERSION_PATCH 2
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char const *get_package_version_string(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* EXTERN_VERSION_H */
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