mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-22 03:02:06 +00:00
535 lines
12 KiB
C
535 lines
12 KiB
C
/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 1997-2019, Carsten Sorensen and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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/*
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* Outputs an objectfile
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*/
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#include <assert.h>
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#include <errno.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include "asm/charmap.h"
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#include "asm/fstack.h"
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#include "asm/main.h"
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#include "asm/output.h"
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#include "asm/rpn.h"
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#include "asm/section.h"
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#include "asm/symbol.h"
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#include "asm/warning.h"
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#include "extern/err.h"
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#include "linkdefs.h"
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#include "platform.h" // strdup
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struct Patch {
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struct FileStackNode const *src;
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uint32_t lineNo;
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uint32_t nOffset;
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struct Section *pcSection;
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uint32_t pcOffset;
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uint8_t type;
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uint32_t nRPNSize;
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uint8_t *pRPN;
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struct Patch *next;
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};
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struct Assertion {
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struct Patch *patch;
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struct Section *section;
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char *message;
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struct Assertion *next;
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};
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char *tzObjectname;
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/* TODO: shouldn't `pCurrentSection` be somewhere else? */
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struct Section *pSectionList, *pCurrentSection;
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/* Linked list of symbols to put in the object file */
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static struct Symbol *objectSymbols = NULL;
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static struct Symbol **objectSymbolsTail = &objectSymbols;
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static uint32_t nbSymbols = 0; /* Length of the above list */
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static struct Assertion *assertions = NULL;
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static struct FileStackNode *fileStackNodes = NULL;
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/*
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* Count the number of sections used in this object
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*/
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static uint32_t countSections(void)
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{
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uint32_t count = 0;
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for (struct Section const *sect = pSectionList; sect; sect = sect->next)
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count++;
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return count;
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}
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/*
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* Count the number of patches used in this object
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*/
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static uint32_t countPatches(struct Section const *sect)
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{
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uint32_t r = 0;
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for (struct Patch const *patch = sect->patches; patch != NULL;
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patch = patch->next)
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r++;
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return r;
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}
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/**
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* Count the number of assertions used in this object
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*/
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static uint32_t countAsserts(void)
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{
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struct Assertion *assert = assertions;
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uint32_t count = 0;
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while (assert) {
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count++;
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assert = assert->next;
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}
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return count;
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}
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/*
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* Write a long to a file (little-endian)
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*/
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static void putlong(uint32_t i, FILE *f)
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{
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putc(i, f);
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putc(i >> 8, f);
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putc(i >> 16, f);
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putc(i >> 24, f);
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}
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/*
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* Write a NULL-terminated string to a file
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*/
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static void putstring(char const *s, FILE *f)
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{
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while (*s)
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putc(*s++, f);
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putc(0, f);
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}
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static uint32_t getNbFileStackNodes(void)
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{
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return fileStackNodes ? fileStackNodes->ID + 1 : 0;
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}
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void out_RegisterNode(struct FileStackNode *node)
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{
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/* If node is not already registered, register it (and parents), and give it a unique ID */
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while (node->ID == -1) {
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node->ID = getNbFileStackNodes();
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if (node->ID == -1)
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fatalerror("Reached too many file stack nodes; try splitting the file up\n");
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node->next = fileStackNodes;
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fileStackNodes = node;
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/* Also register the node's parents */
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node = node->parent;
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if (!node)
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break;
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}
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}
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void out_ReplaceNode(struct FileStackNode *node)
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{
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(void)node;
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#if 0
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This is code intended to replace a node, which is pretty useless until ref counting is added...
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struct FileStackNode **ptr = &fileStackNodes;
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/*
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* The linked list is supposed to have decrementing IDs, so iterate with less memory reads,
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* to hopefully hit the cache less. A debug check is added after, in case a change is made
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* that breaks this assumption.
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*/
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for (uint32_t i = fileStackNodes->ID; i != node->ID; i--)
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ptr = &(*ptr)->next;
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assert((*ptr)->ID == node->ID);
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node->next = (*ptr)->next;
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assert(!node->next || node->next->ID == node->ID - 1); /* Catch inconsistencies early */
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/* TODO: unreference the node */
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*ptr = node;
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#endif
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}
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/*
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* Return a section's ID
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*/
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static uint32_t getsectid(struct Section const *sect)
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{
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struct Section const *sec = pSectionList;
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uint32_t ID = 0;
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while (sec) {
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if (sec == sect)
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return ID;
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ID++;
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sec = sec->next;
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}
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fatalerror("Unknown section '%s'\n", sect->name);
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}
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static uint32_t getSectIDIfAny(struct Section const *sect)
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{
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return sect ? getsectid(sect) : -1;
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}
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/*
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* Write a patch to a file
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*/
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static void writepatch(struct Patch const *patch, FILE *f)
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{
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assert(patch->src->ID != -1);
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putlong(patch->src->ID, f);
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putlong(patch->lineNo, f);
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putlong(patch->nOffset, f);
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putlong(getSectIDIfAny(patch->pcSection), f);
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putlong(patch->pcOffset, f);
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putc(patch->type, f);
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putlong(patch->nRPNSize, f);
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fwrite(patch->pRPN, 1, patch->nRPNSize, f);
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}
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/*
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* Write a section to a file
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*/
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static void writesection(struct Section const *sect, FILE *f)
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{
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putstring(sect->name, f);
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putlong(sect->size, f);
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bool isUnion = sect->modifier == SECTION_UNION;
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bool isFragment = sect->modifier == SECTION_FRAGMENT;
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putc(sect->type | isUnion << 7 | isFragment << 6, f);
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putlong(sect->org, f);
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putlong(sect->bank, f);
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putc(sect->align, f);
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putlong(sect->alignOfs, f);
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if (sect_HasData(sect->type)) {
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fwrite(sect->data, 1, sect->size, f);
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putlong(countPatches(sect), f);
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for (struct Patch const *patch = sect->patches; patch != NULL;
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patch = patch->next)
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writepatch(patch, f);
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}
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}
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/*
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* Write a symbol to a file
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*/
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static void writesymbol(struct Symbol const *sym, FILE *f)
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{
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putstring(sym->name, f);
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if (!sym_IsDefined(sym)) {
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putc(SYMTYPE_IMPORT, f);
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} else {
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assert(sym->src->ID != -1);
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putc(sym->isExported ? SYMTYPE_EXPORT : SYMTYPE_LOCAL, f);
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putlong(sym->src->ID, f);
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putlong(sym->fileLine, f);
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putlong(getSectIDIfAny(sym_GetSection(sym)), f);
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putlong(sym->value, f);
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}
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}
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static void registerSymbol(struct Symbol *sym)
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{
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*objectSymbolsTail = sym;
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objectSymbolsTail = &sym->next;
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out_RegisterNode(sym->src);
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if (nbSymbols == -1)
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fatalerror("Registered too many symbols (%" PRIu32
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"); try splitting up your files\n", (uint32_t)-1);
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sym->ID = nbSymbols++;
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}
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/*
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* Returns a symbol's ID within the object file
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* If the symbol does not have one, one is assigned by registering the symbol
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*/
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static uint32_t getSymbolID(struct Symbol *sym)
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{
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if (sym->ID == -1 && !sym_IsPC(sym))
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registerSymbol(sym);
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return sym->ID;
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}
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static void writerpn(uint8_t *rpnexpr, uint32_t *rpnptr, uint8_t *rpn,
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uint32_t rpnlen)
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{
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char tzSym[512];
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for (size_t offset = 0; offset < rpnlen; ) {
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#define popbyte() rpn[offset++]
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#define writebyte(byte) rpnexpr[(*rpnptr)++] = byte
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uint8_t rpndata = popbyte();
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switch (rpndata) {
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struct Symbol *sym;
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uint32_t value;
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uint8_t b;
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size_t i;
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case RPN_CONST:
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writebyte(RPN_CONST);
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writebyte(popbyte());
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writebyte(popbyte());
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writebyte(popbyte());
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writebyte(popbyte());
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break;
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case RPN_SYM:
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i = 0;
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do {
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tzSym[i] = popbyte();
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} while (tzSym[i++]);
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// The symbol name is always written expanded
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sym = sym_FindExactSymbol(tzSym);
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if (sym_IsConstant(sym)) {
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writebyte(RPN_CONST);
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value = sym_GetConstantValue(tzSym);
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} else {
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writebyte(RPN_SYM);
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value = getSymbolID(sym);
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}
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writebyte(value & 0xFF);
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writebyte(value >> 8);
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writebyte(value >> 16);
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writebyte(value >> 24);
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break;
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case RPN_BANK_SYM:
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i = 0;
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do {
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tzSym[i] = popbyte();
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} while (tzSym[i++]);
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// The symbol name is always written expanded
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sym = sym_FindExactSymbol(tzSym);
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value = getSymbolID(sym);
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writebyte(RPN_BANK_SYM);
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writebyte(value & 0xFF);
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writebyte(value >> 8);
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writebyte(value >> 16);
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writebyte(value >> 24);
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break;
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case RPN_BANK_SECT:
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writebyte(RPN_BANK_SECT);
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do {
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b = popbyte();
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writebyte(b);
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} while (b != 0);
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break;
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default:
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writebyte(rpndata);
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break;
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}
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#undef popbyte
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#undef writebyte
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}
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}
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/*
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* Allocate a new patch structure and link it into the list
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* WARNING: all patches are assumed to eventually be written, so the file stack node is registered
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*/
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static struct Patch *allocpatch(uint32_t type, struct Expression const *expr, uint32_t ofs)
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{
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struct Patch *patch = malloc(sizeof(struct Patch));
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uint32_t rpnSize = expr->isKnown ? 5 : expr->nRPNPatchSize;
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struct FileStackNode *node = fstk_GetFileStack();
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if (!patch)
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fatalerror("No memory for patch: %s\n", strerror(errno));
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patch->pRPN = malloc(sizeof(*patch->pRPN) * rpnSize);
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if (!patch->pRPN)
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fatalerror("No memory for patch's RPN expression: %s\n", strerror(errno));
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patch->type = type;
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patch->src = node;
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out_RegisterNode(node);
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patch->lineNo = lexer_GetLineNo();
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patch->nOffset = ofs;
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patch->pcSection = sect_GetSymbolSection();
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patch->pcOffset = sect_GetSymbolOffset();
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/* If the expression's value is known, output a constant RPN expression directly */
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if (expr->isKnown) {
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patch->nRPNSize = rpnSize;
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/* Make sure to update `rpnSize` above if modifying this! */
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patch->pRPN[0] = RPN_CONST;
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patch->pRPN[1] = (uint32_t)(expr->nVal) & 0xFF;
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patch->pRPN[2] = (uint32_t)(expr->nVal) >> 8;
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patch->pRPN[3] = (uint32_t)(expr->nVal) >> 16;
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patch->pRPN[4] = (uint32_t)(expr->nVal) >> 24;
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} else {
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patch->nRPNSize = 0;
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writerpn(patch->pRPN, &patch->nRPNSize, expr->tRPN, expr->nRPNLength);
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}
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assert(patch->nRPNSize == rpnSize);
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return patch;
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}
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/*
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* Create a new patch (includes the rpn expr)
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*/
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void out_CreatePatch(uint32_t type, struct Expression const *expr, uint32_t ofs, uint32_t pcShift)
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{
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struct Patch *patch = allocpatch(type, expr, ofs);
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// If the patch had a quantity of bytes output before it,
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// PC is not at the patch's location, but at the location
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// before those bytes.
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patch->pcOffset -= pcShift;
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patch->next = pCurrentSection->patches;
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pCurrentSection->patches = patch;
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}
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/**
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* Creates an assert that will be written to the object file
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*/
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bool out_CreateAssert(enum AssertionType type, struct Expression const *expr,
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char const *message, uint32_t ofs)
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{
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struct Assertion *assertion = malloc(sizeof(*assertion));
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if (!assertion)
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return false;
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assertion->patch = allocpatch(type, expr, ofs);
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assertion->message = strdup(message);
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if (!assertion->message) {
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free(assertion);
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return false;
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}
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assertion->next = assertions;
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assertions = assertion;
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return true;
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}
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static void writeassert(struct Assertion *assert, FILE *f)
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{
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writepatch(assert->patch, f);
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putstring(assert->message, f);
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}
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static void writeFileStackNode(struct FileStackNode const *node, FILE *f)
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{
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putlong(node->parent ? node->parent->ID : -1, f);
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putlong(node->lineNo, f);
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putc(node->type, f);
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if (node->type != NODE_REPT) {
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putstring(((struct FileStackNamedNode const *)node)->name, f);
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} else {
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struct FileStackReptNode const *reptNode = (struct FileStackReptNode const *)node;
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putlong(reptNode->reptDepth, f);
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/* Iters are stored by decreasing depth, so reverse the order for output */
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for (uint32_t i = reptNode->reptDepth; i--; )
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putlong(reptNode->iters[i], f);
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}
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}
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static void registerExportedSymbol(struct Symbol *symbol, void *arg)
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{
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(void)arg;
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if (sym_IsExported(symbol) && symbol->ID == -1) {
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registerSymbol(symbol);
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}
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}
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/*
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* Write an objectfile
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*/
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void out_WriteObject(void)
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{
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FILE *f;
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if (strcmp(tzObjectname, "-") != 0)
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f = fopen(tzObjectname, "wb");
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else
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f = fdopen(1, "wb");
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if (!f)
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err(1, "Couldn't write file '%s'", tzObjectname);
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/* Also write exported symbols that weren't written above */
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sym_ForEach(registerExportedSymbol, NULL);
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fprintf(f, RGBDS_OBJECT_VERSION_STRING, RGBDS_OBJECT_VERSION_NUMBER);
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putlong(RGBDS_OBJECT_REV, f);
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putlong(nbSymbols, f);
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putlong(countSections(), f);
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putlong(getNbFileStackNodes(), f);
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for (struct FileStackNode const *node = fileStackNodes; node; node = node->next) {
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writeFileStackNode(node, f);
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if (node->next && node->next->ID != node->ID - 1)
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fatalerror("Internal error: fstack node #%" PRIu32 " follows #%" PRIu32
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". Please report this to the developers!\n",
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node->next->ID, node->ID);
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}
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for (struct Symbol const *sym = objectSymbols; sym; sym = sym->next)
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writesymbol(sym, f);
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for (struct Section *sect = pSectionList; sect; sect = sect->next)
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writesection(sect, f);
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putlong(countAsserts(), f);
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for (struct Assertion *assert = assertions; assert;
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assert = assert->next)
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writeassert(assert, f);
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fclose(f);
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}
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/*
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* Set the objectfilename
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*/
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void out_SetFileName(char *s)
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{
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tzObjectname = s;
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if (verbose)
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printf("Output filename %s\n", s);
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}
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