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Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* This file is part of RGBDS.
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*
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* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
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*
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* SPDX-License-Identifier: MIT
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*/
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#ifndef RGBDS_GFX_MAIN_HPP
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#define RGBDS_GFX_MAIN_HPP
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#include <array>
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#include <filesystem>
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#include <stdint.h>
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#include "helpers.h"
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struct Options {
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bool beVerbose = false; // -v
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bool fixInput = false; // -f
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bool columnMajor = false; // -h; whether to output the tilemap in columns instead of rows
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bool allowMirroring = false; // -m
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bool allowDedup = false; // -u
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bool useColorCurve = false; // -C
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uint8_t bitDepth = 2; // -d
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uint64_t trim = 0; // -x
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uint8_t nbPalettes = 8; // TODO
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uint8_t nbColorsPerPal = 0; // TODO; 0 means "auto" = 1 << bitDepth;
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std::array<uint8_t, 2> baseTileIDs{0, 0}; // TODO
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std::array<uint16_t, 2> maxNbTiles{384, 0}; // TODO
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std::filesystem::path tilemap{}; // -t, -T
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std::filesystem::path attrmap{}; // -a, -A
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std::filesystem::path palettes{}; // -p, -P
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std::filesystem::path output{}; // -o
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std::filesystem::path input{}; // positional arg
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format_(printf, 2, 3) void verbosePrint(char const *fmt, ...) const;
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};
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extern Options options;
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void warning(char const *fmt, ...);
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void error(char const *fmt, ...);
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[[noreturn]] void fatal(char const *fmt, ...);
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struct Palette {
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// An array of 4 GBC-native (RGB555) colors
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std::array<uint16_t, 4> colors{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
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void addColor(uint16_t color);
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uint8_t indexOf(uint16_t color) const;
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decltype(colors)::iterator begin();
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decltype(colors)::iterator end();
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decltype(colors)::const_iterator begin() const;
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decltype(colors)::const_iterator end() const;
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};
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#endif /* RGBDS_GFX_MAIN_HPP */
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