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rgbasm tries to optimize any loads from/to $FF00-$FFFF and generate LDH 2-byte opcodes instead of regular LD 3-byte opcodes. This is a bit inconsistent as it only works for constant values. If a load is trying to access a label in a HRAM floating section, or a section found in a different object file, this optimization doesn't work. This means that a simple refactor or code could allow rgbasm to perform the optimzation or prevent it from doing so. For certain projects, like disassemblies, this is a problem. This patch adds flag -L to rgbasm to disable the optimization, and doesn't change the behaviour of any other existing code. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>