Files
rgbds/include/gfx/flip.hpp
T
Rangi 996469ee28 Ensure CRLF line endings are preserved when necessary
Some test cases need CRLF line endings checked out even on Unix.
Also some source files had inadvertently contained CR bytes.
2026-05-25 22:00:45 -04:00

24 lines
724 B
C++

// SPDX-License-Identifier: MIT
#ifndef RGBDS_GFX_FLIP_HPP
#define RGBDS_GFX_FLIP_HPP
#include <array>
#include <stdint.h>
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
static std::array<uint16_t, 256> flipTable = ([]() constexpr {
std::array<uint16_t, 256> table{};
for (uint16_t i = 0; i < table.size(); ++i) {
// To flip all the bits, we'll flip both nibbles, then each nibble half, etc.
uint16_t byte = i;
byte = (byte & 0b0000'1111) << 4 | (byte & 0b1111'0000) >> 4;
byte = (byte & 0b0011'0011) << 2 | (byte & 0b1100'1100) >> 2;
byte = (byte & 0b0101'0101) << 1 | (byte & 0b1010'1010) >> 1;
table[i] = byte;
}
return table;
})();
#endif // RGBDS_GFX_FLIP_HPP