mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-20 18:22:07 +00:00
Can't indent the .y files yet, they need special treatment. Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com>
553 lines
12 KiB
C
553 lines
12 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include "mylink.h"
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#include "main.h"
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#include "symbol.h"
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#include "assign.h"
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struct sFreeArea {
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SLONG nOrg;
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SLONG nSize;
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struct sFreeArea *pPrev, *pNext;
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};
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struct sFreeArea *BankFree[MAXBANKS];
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SLONG MaxAvail[MAXBANKS];
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SLONG MaxBankUsed;
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#define DOMAXBANK(x) {if( (x)>MaxBankUsed ) MaxBankUsed=(x);}
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SLONG area_Avail(SLONG bank)
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{
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SLONG r;
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struct sFreeArea *pArea;
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r = 0;
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pArea = BankFree[bank];
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while (pArea) {
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r += pArea->nSize;
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pArea = pArea->pNext;
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}
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return (r);
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}
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SLONG area_AllocAbs(struct sFreeArea ** ppArea, SLONG org, SLONG size)
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{
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struct sFreeArea *pArea;
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pArea = *ppArea;
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while (pArea) {
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if (org >= pArea->nOrg
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&& (org + size - 1) <= (pArea->nOrg + pArea->nSize - 1)) {
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if (org == pArea->nOrg) {
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pArea->nOrg += size;
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pArea->nSize -= size;
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return (org);
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} else {
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if ((org + size - 1) ==
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(pArea->nOrg + pArea->nSize - 1)) {
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pArea->nSize -= size;
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return (org);
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} else {
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struct sFreeArea *pNewArea;
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if ((pNewArea =
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(struct sFreeArea *)
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malloc(sizeof(struct sFreeArea)))
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!= NULL) {
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*pNewArea = *pArea;
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pNewArea->pPrev = pArea;
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pArea->pNext = pNewArea;
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pArea->nSize =
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org - pArea->nOrg;
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pNewArea->nOrg = org + size;
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pNewArea->nSize -=
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size + pArea->nSize;
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return (org);
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} else
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fatalerror("Out of memory!");
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}
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}
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}
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ppArea = &(pArea->pNext);
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pArea = *ppArea;
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}
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return (-1);
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}
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SLONG area_AllocAbsCODEAnyBank(SLONG org, SLONG size)
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{
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SLONG i;
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for (i = 1; i <= 255; i += 1) {
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if (area_AllocAbs(&BankFree[i], org, size) == org)
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return (i);
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}
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return (-1);
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}
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SLONG area_Alloc(struct sFreeArea ** ppArea, SLONG size)
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{
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struct sFreeArea *pArea;
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pArea = *ppArea;
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while (pArea) {
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if (size <= pArea->nSize) {
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SLONG r;
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r = pArea->nOrg;
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pArea->nOrg += size;
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pArea->nSize -= size;
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return (r);
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}
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ppArea = &(pArea->pNext);
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pArea = *ppArea;
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}
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return (-1);
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}
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SLONG area_AllocCODEAnyBank(SLONG size)
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{
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SLONG i, org;
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for (i = 1; i <= 255; i += 1) {
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if ((org = area_Alloc(&BankFree[i], size)) != -1)
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return ((i << 16) | org);
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}
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return (-1);
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}
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struct sSection *FindLargestCode(void)
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{
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struct sSection *pSection, *r = NULL;
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SLONG nLargest = 0;
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0 && pSection->Type == SECT_CODE) {
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if (pSection->nByteSize > nLargest) {
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nLargest = pSection->nByteSize;
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r = pSection;
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}
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}
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pSection = pSection->pNext;
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}
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return (r);
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}
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void AssignCodeSections(void)
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{
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struct sSection *pSection;
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while (pSection = FindLargestCode()) {
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SLONG org;
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if ((org = area_AllocCODEAnyBank(pSection->nByteSize)) != -1) {
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pSection->nOrg = org & 0xFFFF;
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pSection->nBank = org >> 16;
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pSection->oAssigned = 1;
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DOMAXBANK(pSection->nBank);
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} else
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fatalerror("Unable to place CODE section anywhere");
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}
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}
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void GBROM_AssignSections(void)
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{
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SLONG i;
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struct sSection *pSection;
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MaxBankUsed = 0;
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/*
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* Initialize the memory areas
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*
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*/
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for (i = 0; i < MAXBANKS; i += 1) {
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if (BankFree[i] =
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(struct sFreeArea *)malloc(sizeof(struct sFreeArea))) {
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if (i == 0) {
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BankFree[i]->nOrg = 0x0000;
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if (options & OPT_SMALL) {
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BankFree[i]->nSize = 0x8000;
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MaxAvail[i] = 0x8000;
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} else {
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BankFree[i]->nSize = 0x4000;
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MaxAvail[i] = 0x4000;
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}
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} else if (i >= 1 && i <= 255) {
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BankFree[i]->nOrg = 0x4000;
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/*
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* Now, this shouldn't really be necessary... but for good
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* measure we'll do it anyway
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*
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*/
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if (options & OPT_SMALL) {
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BankFree[i]->nSize = 0;
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MaxAvail[i] = 0;
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} else {
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BankFree[i]->nSize = 0x4000;
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MaxAvail[i] = 0x4000;
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}
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} else if (i == BANK_BSS) {
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BankFree[i]->nOrg = 0xC000;
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BankFree[i]->nSize = 0x2000;
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MaxAvail[i] = 0x2000;
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} else if (i == BANK_VRAM) {
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BankFree[i]->nOrg = 0x8000;
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BankFree[i]->nSize = 0x2000;
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MaxAvail[i] = 0x2000;
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} else if (i == BANK_HRAM) {
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BankFree[i]->nOrg = 0xFF80;
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BankFree[i]->nSize = 0x007F;
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MaxAvail[i] = 0x007F;
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}
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BankFree[i]->pPrev = NULL;
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BankFree[i]->pNext = NULL;
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} else
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fatalerror("Out of memory!");
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}
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/*
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* First, let's assign all the fixed sections...
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* And all because of that Jens Restemeier character ;)
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*
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*/
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pSection = pSections;
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while (pSection) {
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if ((pSection->nOrg != -1 || pSection->nBank != -1)
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&& pSection->oAssigned == 0) {
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/* User wants to have a say... */
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switch (pSection->Type) {
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case SECT_BSS:
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if (area_AllocAbs
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(&BankFree[BANK_BSS], pSection->nOrg,
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pSection->nByteSize) != pSection->nOrg) {
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sprintf(temptext,
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"Unable to load fixed BSS section at $%X",
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pSection->nOrg);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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pSection->nBank = BANK_BSS;
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break;
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case SECT_HRAM:
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if (area_AllocAbs
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(&BankFree[BANK_HRAM], pSection->nOrg,
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pSection->nByteSize) != pSection->nOrg) {
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sprintf(temptext,
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"Unable to load fixed HRAM section at $%X",
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pSection->nOrg);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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pSection->nBank = BANK_HRAM;
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break;
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case SECT_VRAM:
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if (area_AllocAbs
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(&BankFree[BANK_VRAM], pSection->nOrg,
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pSection->nByteSize) != pSection->nOrg) {
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sprintf(temptext,
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"Unable to load fixed VRAM section at $%X",
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pSection->nOrg);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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pSection->nBank = BANK_VRAM;
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break;
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case SECT_HOME:
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if (area_AllocAbs
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(&BankFree[BANK_HOME], pSection->nOrg,
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pSection->nByteSize) != pSection->nOrg) {
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sprintf(temptext,
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"Unable to load fixed HOME section at $%X",
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pSection->nOrg);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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pSection->nBank = BANK_HOME;
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break;
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case SECT_CODE:
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if (pSection->nBank == -1) {
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/*
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* User doesn't care which bank, so he must want to
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* decide which position within that bank.
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* We'll do that at a later stage when the really
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* hardcoded things are allocated
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*
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*/
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} else {
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/*
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* User wants to decide which bank we use
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* Does he care about the position as well?
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*
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*/
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if (pSection->nOrg == -1) {
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/*
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* Nope, any position will do
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* Again, we'll do that later
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*
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*/
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} else {
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/*
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* How hardcore can you possibly get? Why does
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* he even USE this package? Yeah let's just
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* direct address everything, shall we?
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* Oh well, the customer is always right
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*
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*/
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if (pSection->nBank >= 1
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&& pSection->nBank <= 255) {
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if (area_AllocAbs
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(&BankFree
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[pSection->nBank],
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pSection->nOrg,
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pSection->
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nByteSize) !=
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pSection->nOrg) {
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sprintf
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(temptext,
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"Unable to load fixed CODE/DATA section at $%X in bank $%02X",
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pSection->
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nOrg,
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pSection->
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nBank);
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fatalerror
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(temptext);
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}
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DOMAXBANK(pSection->
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nBank);
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pSection->oAssigned = 1;
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} else {
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sprintf(temptext,
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"Unable to load fixed CODE/DATA section at $%X in bank $%02X",
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pSection->nOrg,
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pSection->
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nBank);
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fatalerror(temptext);
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}
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}
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}
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break;
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}
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}
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pSection = pSection->pNext;
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}
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/*
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* Next, let's assign all the bankfixed ONLY CODE sections...
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*
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*/
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0
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&& pSection->Type == SECT_CODE
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&& pSection->nOrg == -1 && pSection->nBank != -1) {
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/* User wants to have a say... and he's pissed */
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if (pSection->nBank >= 1 && pSection->nBank <= 255) {
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if ((pSection->nOrg =
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area_Alloc(&BankFree[pSection->nBank],
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pSection->nByteSize)) == -1) {
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sprintf(temptext,
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"Unable to load fixed CODE/DATA section into bank $%02X",
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pSection->nBank);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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DOMAXBANK(pSection->nBank);
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} else {
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sprintf(temptext,
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"Unable to load fixed CODE/DATA section into bank $%02X",
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pSection->nBank);
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fatalerror(temptext);
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}
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}
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pSection = pSection->pNext;
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}
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/*
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* Now, let's assign all the floating bank but fixed CODE sections...
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*
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*/
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0
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&& pSection->Type == SECT_CODE
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&& pSection->nOrg != -1 && pSection->nBank == -1) {
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/* User wants to have a say... and he's back with a vengeance */
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if ((pSection->nBank =
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area_AllocAbsCODEAnyBank(pSection->nOrg,
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pSection->nByteSize)) ==
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-1) {
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sprintf(temptext,
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"Unable to load fixed CODE/DATA section at $%X into any bank",
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pSection->nOrg);
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fatalerror(temptext);
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}
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pSection->oAssigned = 1;
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DOMAXBANK(pSection->nBank);
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}
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pSection = pSection->pNext;
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}
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/*
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* OK, all that nasty stuff is done so let's assign all the other
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* sections
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*
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*/
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0) {
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switch (pSection->Type) {
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case SECT_BSS:
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if ((pSection->nOrg =
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area_Alloc(&BankFree[BANK_BSS],
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pSection->nByteSize)) == -1) {
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fatalerror("BSS section too large\n");
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}
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pSection->nBank = BANK_BSS;
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pSection->oAssigned = 1;
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break;
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case SECT_HRAM:
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if ((pSection->nOrg =
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area_Alloc(&BankFree[BANK_HRAM],
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pSection->nByteSize)) == -1) {
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fatalerror("HRAM section too large");
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}
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pSection->nBank = BANK_HRAM;
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pSection->oAssigned = 1;
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break;
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case SECT_VRAM:
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if ((pSection->nOrg =
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area_Alloc(&BankFree[BANK_VRAM],
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pSection->nByteSize)) == -1) {
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fatalerror("VRAM section too large");
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}
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pSection->nBank = BANK_VRAM;
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pSection->oAssigned = 1;
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break;
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case SECT_HOME:
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if ((pSection->nOrg =
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area_Alloc(&BankFree[BANK_HOME],
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pSection->nByteSize)) == -1) {
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fatalerror("HOME section too large");
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}
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pSection->nBank = BANK_HOME;
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pSection->oAssigned = 1;
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break;
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case SECT_CODE:
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break;
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default:
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fatalerror("(INTERNAL) Unknown section type!");
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break;
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}
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}
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pSection = pSection->pNext;
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}
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AssignCodeSections();
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}
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void PSION2_AssignSections(void)
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{
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struct sSection *pSection;
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if (BankFree[0] = (struct sFreeArea *)malloc(sizeof(struct sFreeArea))) {
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BankFree[0]->nOrg = 0x0000;
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BankFree[0]->nSize = 0x10000;
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MaxAvail[0] = 0x10000;
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BankFree[0]->pPrev = NULL;
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BankFree[0]->pNext = NULL;
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0
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&& pSection->Type == SECT_CODE) {
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pSection->oAssigned = 1;
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pSection->nBank = 0;
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pSection->nOrg = BankFree[0]->nOrg;
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BankFree[0]->nOrg += pSection->nByteSize;
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BankFree[0]->nSize -= pSection->nByteSize;
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}
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pSection = pSection->pNext;
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}
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pSection = pSections;
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while (pSection) {
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if (pSection->oAssigned == 0
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&& pSection->Type == SECT_BSS) {
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pSection->oAssigned = 1;
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pSection->nBank = 0;
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pSection->nOrg = BankFree[0]->nOrg;
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BankFree[0]->nOrg += pSection->nByteSize;
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BankFree[0]->nSize -= pSection->nByteSize;
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}
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pSection = pSection->pNext;
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}
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} else
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fatalerror("Out of memory!");
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}
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void AssignSections(void)
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{
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switch (outputtype) {
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case OUTPUT_GBROM:
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GBROM_AssignSections();
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break;
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case OUTPUT_PSION2:
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PSION2_AssignSections();
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break;
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}
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}
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void CreateSymbolTable(void)
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{
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struct sSection *pSect;
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sym_Init();
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pSect = pSections;
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while (pSect) {
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SLONG i;
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i = pSect->nNumberOfSymbols;
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while (i--) {
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if ((pSect->tSymbols[i]->Type == SYM_EXPORT) &&
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((pSect->tSymbols[i]->pSection == pSect) ||
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(pSect->tSymbols[i]->pSection == NULL))) {
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if (pSect->tSymbols[i]->pSection == NULL)
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sym_CreateSymbol(pSect->tSymbols[i]->
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pzName,
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pSect->tSymbols[i]->
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nOffset, -1);
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else
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sym_CreateSymbol(pSect->tSymbols[i]->
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pzName,
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pSect->nOrg +
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pSect->tSymbols[i]->
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nOffset, pSect->nBank);
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}
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}
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pSect = pSect->pNext;
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}
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}
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