Files
rgbds/.github/workflows/create-release-artifacts.yml
ISSOtm 6b0658fb59 Cache library deps on Windows
Besides the immediate performance improvement, reducing
the frequency of downloads should make spurious
failures (network, rate-limiting...) less bothersome.
2026-03-19 20:30:12 +01:00

159 lines
6.0 KiB
YAML

name: Create release artifacts
on:
push:
tags:
- v[0-9]*
env:
CLICOLOR_FORCE: 1 # Tells CMake to have colored output.
CMAKE_COLOR_DIAGNOSTICS: ON # Tells CMake-generated build systems to have colored output.
# Approximate number of CPU cores in GitHub's runners as of 2026-03-18:
# https://docs.github.com/en/actions/reference/runners/github-hosted-runners#standard-github-hosted-runners-for-public-repositories
CMAKE_BUILD_PARALLEL_LEVEL: 4 # `cmake --build` now implies `--parallel 4`.
CMAKE_INSTALL_PARALLEL_LEVEL: 4 # `cmake --install` now implies `--parallel 4`.
CMAKE_BUILD_TYPE: Release # `cmake -S` now implies `-DCMAKE_BUILD_TYPE=Release`.
CMAKE_CONFIG_TYPE: Release # `cmake --build` now implies `--config Release`.
# We instruct CMake to download and build third-party projects in the same place as in `testing.yml`
# for the sources cache to remain valid.
DEPS_ROOT_DIR: ~/_deps # Note that this needs to be used in a position where Bash will trigger tilde expansion!
jobs:
windows:
runs-on: windows-2022
strategy:
matrix:
bits: [32, 64]
include:
- bits: 32
arch: x86
- bits: 64
arch: x86_x64
fail-fast: false
steps:
- name: Get version from tag
shell: bash
run: | # Turn "vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- name: Checkout repo
uses: actions/checkout@v4
- name: Install deps
run: .github/scripts/install_deps.sh windows
- name: Cache library deps
uses: actions/cache@v5
with:
path: ${{ env.DEPS_ROOT_DIR }}/*-tmp/
key: dep-srcs-${{ hashFiles('cmake/deps.cmake') }}
enableCrossOsArchive: true
- name: Build Windows binaries
shell: bash
run: |
cmake -S . -B build --preset msvc${{ matrix.bits }} -DFETCHCONTENT_BASE_DIR="${{ env.DEPS_ROOT_DIR }}"
cmake --build build
- name: Package binaries
run: |
cmake --install build --config Release --prefix install_dir --verbose
Compress-Archive -LiteralPath @("install_dir/bin/rgbasm.exe", "install_dir/bin/rgblink.exe", "install_dir/bin/rgbfix.exe", "install_dir/bin/rgbgfx.exe", "install_dir/bin/z.dll", "install_dir/bin/libpng16.dll") "rgbds-win${{ matrix.bits }}.zip"
- name: Upload Windows binaries
uses: actions/upload-artifact@v4
with:
name: win${{ matrix.bits }}
path: rgbds-win${{ matrix.bits }}.zip
macos:
runs-on: macos-14
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- name: Checkout repo
uses: actions/checkout@v4
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh macos
- name: Build libpng
run: |
./.github/scripts/build_libpng.sh
# We force linking libpng statically; the other libs are provided by macOS itself
- name: Build binaries
run: |
make -kj CXXFLAGS="-O3 -flto -DNDEBUG -mmacosx-version-min=10.9 -arch x86_64 -arch arm64" PNGCFLAGS="-I libpng-staging/include" PNGLDLIBS="libpng-staging/lib/libpng.a -lz" Q=
strip rgb{asm,link,fix,gfx}
- name: Package binaries
run: |
zip --junk-paths rgbds-macos.zip rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload macOS binaries
uses: actions/upload-artifact@v4
with:
name: macos
path: rgbds-macos.zip
linux:
runs-on: ubuntu-22.04 # Oldest supported, for best glibc compatibility.
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- name: Checkout repo
uses: actions/checkout@v4
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh ubuntu-22.04
- name: Build binaries
run: |
make -kj WARNFLAGS="-Wall -Wextra -pedantic -static" PKG_CONFIG="pkg-config --static" Q=
strip rgb{asm,link,fix,gfx}
- name: Package binaries
run: |
tar caf rgbds-linux-x86_64.tar.xz --transform='s#.*/##' rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload Linux binaries
uses: actions/upload-artifact@v4
with:
name: linux
path: rgbds-linux-x86_64.tar.xz
release:
runs-on: ubuntu-latest
needs: [windows, macos, linux]
permissions:
contents: write
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- name: Checkout repo
uses: actions/checkout@v4
- name: Package sources
run: |
make dist Q=
ls
- name: Download Linux binaries
uses: actions/download-artifact@v4
- name: Release
uses: softprops/action-gh-release@v2
with:
body: |
Please ensure that the packages below work properly.
Once that's done, replace this text with the changelog, un-draft the release, and update the `release` branch.
By the way, if you forgot to update `include/version.hpp`, RGBASM's version test is going to fail in the tag's regression testing! (Use `git push --delete origin <tag>` to delete it)
draft: true # Don't publish the release quite yet...
prerelease: ${{ contains(github.ref, '-rc') }}
files: |
win32/rgbds-win32.zip
win64/rgbds-win64.zip
macos/rgbds-macos.zip
linux/rgbds-linux-x86_64.tar.xz
rgbds-source.tar.gz
fail_on_unmatched_files: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}