mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-20 18:22:07 +00:00
Currently missing from the old version:
- `-f` ("fixing" the input image to be indexed)
- `-m` (the code for detecting mirrored tiles is missing, but all of the
"plumbing" is otherwise there)
- `-C`
- `-d`
- `-x` (though I need to check the exact functionality the old one has)
- Also the man page is still a draft and needs to be fleshed out
More planned features are not implemented yet either:
- Explicit palette spec
- Better error messages, also error "images"
- Better 8x16 support, as well as other "dedup unit" sizes
- Support for arbitrary number of palettes & colors per palette
- Other output formats (for example, a "full" palette map for "streaming"
use cases like gb-open-world)
- Quantization?
Some things may also be bugged:
- Transparency support
- Tile offsets (not exposed yet)
- Tile counts per bank (not exposed yet)
...and performance remains to be checked.
We need to set up some tests, honestly.
33 lines
609 B
C++
33 lines
609 B
C++
/*
|
|
* This file is part of RGBDS.
|
|
*
|
|
* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
|
|
*
|
|
* SPDX-License-Identifier: MIT
|
|
*/
|
|
|
|
#ifndef RGBDS_GFX_PAL_PACKING_HPP
|
|
#define RGBDS_GFX_PAL_PACKING_HPP
|
|
|
|
#include <tuple>
|
|
#include <vector>
|
|
|
|
#include "defaultinitalloc.hpp"
|
|
|
|
#include "gfx/main.hpp"
|
|
|
|
class Palette;
|
|
class ProtoPalette;
|
|
|
|
namespace packing {
|
|
|
|
/**
|
|
* Returns which palette each proto-palette maps to, and how many palettes are necessary
|
|
*/
|
|
std::tuple<DefaultInitVec<size_t>, size_t>
|
|
overloadAndRemove(std::vector<ProtoPalette> const &protoPalettes);
|
|
|
|
}
|
|
|
|
#endif /* RGBDS_GFX_PAL_PACKING_HPP */
|