mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-20 10:12:06 +00:00
The code comes from the RGBDS source and documentation zip files found on this website: http://www.otakunozoku.com/1999/08/01/rednex-gameboy-development-system/ The same website reports: "Best of all, it’s free! That’s right! Free! The executables are free to use, either for personal hobby use, or full blown commercial productions — I know of at least a dozen commercial games you can purchase that are written with RGBDS — and the source code is free to modify. "The only thing I ask is that you do not charge for either distributing the executables or source code, and any derivative works you give credit to the original authors of the tools. That means you have to say “Thanks” to the original authors SurfSmurf and Otaku." Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com>
11 lines
319 B
C
11 lines
319 B
C
#ifndef MAPFILE_H
|
|
#define MAPFILE_H
|
|
|
|
extern void SetMapfileName( char *name );
|
|
extern void SetSymfileName( char *name );
|
|
extern void CloseMapfile( void );
|
|
extern void MapfileWriteSection( struct sSection *pSect );
|
|
extern void MapfileInitBank( SLONG bank );
|
|
extern void MapfileCloseBank( SLONG slack );
|
|
|
|
#endif |