// =========================================
// LoadedSound
// =========================================
use LoadedSound;
set block XFILE_BLOCK_TEMP;
set string name;

// MssSound
use MssSound;
set block data XFILE_BLOCK_TEMP;
set reusable data;
set count data info::data_len;
set condition info::data_ptr never;
set condition info::initial_ptr never;
set action SetSoundData(MssSound);