// =========================================
// menuDef_t
// =========================================
use menuDef_t;
set block XFILE_BLOCK_TEMP;
set string window::name;
set name window::name;
set count items itemCount;

// windowDef_t
use windowDef_t;
set string name;
set string group;

// menuData_t
use menuData_t;
set reusable expressionData;
set reusable visibleExp;
set string allowedBinding;
set string soundName;
set reusable rectXExp;
set reusable rectYExp;
set reusable rectWExp;
set reusable rectHExp;
set reusable openSoundExp;
set reusable closeSoundExp;
set reusable soundLoopExp;
reorder:
    expressionData
    onOpen;

// MenuEventHandlerSet
set count MenuEventHandlerSet::eventHandlers eventHandlerCount;

// MenuEventHandler
use MenuEventHandler;
set string eventData::unconditionalScript;
set condition eventData::unconditionalScript eventType == EVENT_UNCONDITIONAL;
set condition eventData::conditionalScript eventType == EVENT_IF;
set condition eventData::elseScript eventType == EVENT_ELSE;
set condition eventData::setLocalVarData eventType == EVENT_SET_LOCAL_VAR_BOOL
    || eventType == EVENT_SET_LOCAL_VAR_INT
    || eventType == EVENT_SET_LOCAL_VAR_FLOAT
    || eventType == EVENT_SET_LOCAL_VAR_STRING;

// ConditionalScript
use ConditionalScript;
set reusable eventExpression;
reorder:
    eventExpression
    eventHandlerSet;

// SetLocalVarData
use SetLocalVarData;
set string localVarName;
set reusable expression;

// Statement_s
use Statement_s;
set count entries numEntries;
set reusable supportingData;
set condition persistentState never;

// expressionEntry
set condition expressionEntry::data::operand type == EET_OPERAND;

// Operand
use Operand;
set reusable internals::function;
set condition internals::intVal dataType == VAL_INT;
set condition internals::floatVal dataType == VAL_FLOAT;
set condition internals::stringVal dataType == VAL_STRING;
set condition internals::function dataType == VAL_FUNCTION;

// ExpressionString
set string ExpressionString::string;

// itemDef_s
use itemDef_s;
set string text;
set condition parent never;
set string dvar;
set string dvarTest;
set string enableDvar;
set string localVar;
set count floatExpressions floatExpressionCount;
set reusable visibleExp;
set reusable disabledExp;
set reusable textExp;
set reusable materialExp;
set reusable textAlignYExp;

// itemDefData_t
use itemDefData_t;
set string enumDvarName;
set condition data never;
set condition listBox itemDef_s::type == ITEM_TYPE_LISTBOX;
set condition editField itemDef_s::type == ITEM_TYPE_TEXT
    || itemDef_s::type == ITEM_TYPE_EDITFIELD
    || itemDef_s::type == ITEM_TYPE_NUMERICFIELD
    || itemDef_s::type == ITEM_TYPE_SLIDER
    || itemDef_s::type == ITEM_TYPE_YESNO
    || itemDef_s::type == ITEM_TYPE_BIND
    || itemDef_s::type == ITEM_TYPE_VALIDFILEFIELD
    || itemDef_s::type == ITEM_TYPE_DECIMALFIELD
    || itemDef_s::type == ITEM_TYPE_UPREDITFIELD
    || itemDef_s::type == ITEM_TYPE_EMAILFIELD
    || itemDef_s::type == ITEM_TYPE_PASSWORDFIELD;
set condition multi itemDef_s::type == ITEM_TYPE_MULTI;
set condition enumDvarName itemDef_s::type == ITEM_TYPE_DVARENUM;
set condition ticker itemDef_s::type == ITEM_TYPE_NEWS_TICKER;
set condition scroll itemDef_s::type == ITEM_TYPE_TEXT_SCROLL;

// listBoxDef_s
set reusable listBoxDef_s::elementHeightExp;

// multiDef_s
use multiDef_s;
set string dvarList;
set string dvarStr;

// ItemFloatExpression
set reusable ItemFloatExpression::expression;

// UIFunctionList
use UIFunctionList;
set count functions totalFunctions;
set reusable functions; // This statement makes both the array of pointers and the pointers in the array reusable. only the second one is correct however this shouldn't be a problem with vanilla fastfiles.

// StaticDvarList
set count StaticDvarList::staticDvars numStaticDvars;

// StaticDvar
use StaticDvar;
set condition dvar never;
set string dvarName;

// StringList
use StringList;
set count strings totalStrings;
set string strings;