// =========================================
// MaterialVertexShader
// =========================================
use MaterialVertexShader;
set block XFILE_BLOCK_TEMP;
set string name;
set name name;

// GfxVertexShaderLoadDef
set count GfxVertexShaderLoadDef::program programSize;

// MaterialVertexShaderProgram
set condition MaterialVertexShaderProgram::vs never;