#pragma once

#include "Game/IW4/XAssets/addonmapents/addonmapents_mark_db.h"
#include "Game/IW4/XAssets/clipmap_t/clipmap_t_mark_db.h"
#include "Game/IW4/XAssets/comworld/comworld_mark_db.h"
#include "Game/IW4/XAssets/font_s/font_s_mark_db.h"
#include "Game/IW4/XAssets/fxeffectdef/fxeffectdef_mark_db.h"
#include "Game/IW4/XAssets/fximpacttable/fximpacttable_mark_db.h"
#include "Game/IW4/XAssets/fxworld/fxworld_mark_db.h"
#include "Game/IW4/XAssets/gameworldmp/gameworldmp_mark_db.h"
#include "Game/IW4/XAssets/gameworldsp/gameworldsp_mark_db.h"
#include "Game/IW4/XAssets/gfximage/gfximage_mark_db.h"
#include "Game/IW4/XAssets/gfxlightdef/gfxlightdef_mark_db.h"
#include "Game/IW4/XAssets/gfxworld/gfxworld_mark_db.h"
#include "Game/IW4/XAssets/leaderboarddef/leaderboarddef_mark_db.h"
#include "Game/IW4/XAssets/loadedsound/loadedsound_mark_db.h"
#include "Game/IW4/XAssets/localizeentry/localizeentry_mark_db.h"
#include "Game/IW4/XAssets/mapents/mapents_mark_db.h"
#include "Game/IW4/XAssets/material/material_mark_db.h"
#include "Game/IW4/XAssets/materialpixelshader/materialpixelshader_mark_db.h"
#include "Game/IW4/XAssets/materialtechniqueset/materialtechniqueset_mark_db.h"
#include "Game/IW4/XAssets/materialvertexdeclaration/materialvertexdeclaration_mark_db.h"
#include "Game/IW4/XAssets/materialvertexshader/materialvertexshader_mark_db.h"
#include "Game/IW4/XAssets/menudef_t/menudef_t_mark_db.h"
#include "Game/IW4/XAssets/menulist/menulist_mark_db.h"
#include "Game/IW4/XAssets/physcollmap/physcollmap_mark_db.h"
#include "Game/IW4/XAssets/physpreset/physpreset_mark_db.h"
#include "Game/IW4/XAssets/rawfile/rawfile_mark_db.h"
#include "Game/IW4/XAssets/snd_alias_list_t/snd_alias_list_t_mark_db.h"
#include "Game/IW4/XAssets/sndcurve/sndcurve_mark_db.h"
#include "Game/IW4/XAssets/stringtable/stringtable_mark_db.h"
#include "Game/IW4/XAssets/structureddatadefset/structureddatadefset_mark_db.h"
#include "Game/IW4/XAssets/tracerdef/tracerdef_mark_db.h"
#include "Game/IW4/XAssets/vehicledef/vehicledef_mark_db.h"
#include "Game/IW4/XAssets/weaponcompletedef/weaponcompletedef_mark_db.h"
#include "Game/IW4/XAssets/xanimparts/xanimparts_mark_db.h"
#include "Game/IW4/XAssets/xmodel/xmodel_mark_db.h"
