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ZoneLoading: Extract all obj dumping relevant parts to ObjWriting component

This commit is contained in:
Jan
2019-12-25 14:07:24 +01:00
parent e8de3a3f39
commit 00b3322cb2
28 changed files with 143 additions and 37 deletions

View File

@@ -0,0 +1,11 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
class AssetDumperStringTable final : public AbstractAssetDumper<T6::StringTable>
{
protected:
std::string GetFileNameForAsset(Zone* zone, T6::StringTable* asset) override;
void DumpAsset(Zone* zone, T6::StringTable* asset, FileAPI::File* out) override;
};