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Add IW3 PhysPreset dump logic (#744)
* Copied template from font. * Create PhysPreset writer from Font dumper template. * Completely refactor to match previous implementation. * Remove files from previous implementation. * Fix PhysPresetFields. * Add missing fields and correct order. * Add static infinity check as builtin does not work. * Wasn't clang formatted. * Remove unused 'perSurfaceSndAlias' field. * Removed unsupported vals (tracer & vehicle) and un-needed vals (material). * Make order match struct and mark 'tempDefaultToCylinder' as QBOOLEAN. * Make order match struct and clamp vals for 'mass' and 'tempDefaultToCylinder'. * Remove un-needed includes and add limits for float max. * Remove clamping of mass. * Use float max to determine if friction is infinite. * Clang format. * chore: formatting * chore: do not use classes for obj constants --------- Co-authored-by: njohnson <gitea.nicholasjohnson.info> Co-authored-by: Jan Laupetin <jan@laupetin.net>
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@@ -6,6 +6,7 @@
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#include "Image/ImageDumperIW3.h"
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#include "Localize/LocalizeDumperIW3.h"
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#include "Maps/MapEntsDumperIW3.h"
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#include "PhysPreset/PhysPresetInfoStringDumperIW3.h"
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#include "RawFile/RawFileDumperIW3.h"
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#include "Sound/LoadedSoundDumperIW3.h"
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#include "StringTable/StringTableDumperIW3.h"
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@@ -14,7 +15,7 @@ using namespace IW3;
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void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
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{
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// REGISTER_DUMPER(AssetDumperPhysPreset)
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RegisterAssetDumper(std::make_unique<phys_preset::InfoStringDumperIW3>());
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// REGISTER_DUMPER(AssetDumperXAnimParts)
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RegisterAssetDumper(std::make_unique<xmodel::DumperIW3>());
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RegisterAssetDumper(std::make_unique<material::JsonDumperIW3>());
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