diff --git a/src/ObjLoading/Game/IW4/Leaderboard/JsonLeaderboardDefLoader.cpp b/src/ObjLoading/Game/IW4/Leaderboard/JsonLeaderboardDefLoader.cpp index 12ddbe8e..4133b5eb 100644 --- a/src/ObjLoading/Game/IW4/Leaderboard/JsonLeaderboardDefLoader.cpp +++ b/src/ObjLoading/Game/IW4/Leaderboard/JsonLeaderboardDefLoader.cpp @@ -45,6 +45,7 @@ namespace { lbColumnDef.name = m_memory.Dup(jColumn.name.c_str()); + lbColumnDef.id = jColumn.colId; lbColumnDef.propertyId = jColumn.propertyId.value_or(0); lbColumnDef.hidden = jColumn.hidden.value_or(false);