mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-04-29 15:09:38 +00:00
chore: update all logging to use centralized logging component
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@@ -4,6 +4,7 @@
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#include "Game/T6/T6.h"
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#include "InfoString/InfoString.h"
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#include "InfoStringLoaderVehicleT6.h"
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#include "Utils/Logging/Log.h"
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#include <cstring>
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#include <format>
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@@ -31,7 +32,7 @@ namespace
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InfoString infoString;
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if (!infoString.FromGdtProperties(*gdtEntry))
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{
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std::cerr << std::format("Failed to read vehicle gdt entry: \"{}\"\n", assetName);
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con::error("Failed to read vehicle gdt entry: \"{}\"", assetName);
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return AssetCreationResult::Failure();
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}
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@@ -3,6 +3,7 @@
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#include "Game/T6/InfoString/InfoStringToStructConverter.h"
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#include "Game/T6/T6.h"
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#include "Game/T6/Vehicle/VehicleFields.h"
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#include "Utils/Logging/Log.h"
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#include <cassert>
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#include <cstring>
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@@ -37,7 +38,7 @@ namespace
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if (endPtr != &value[value.size()])
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{
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std::cerr << std::format("Failed to parse value \"{}\" as mph\n", value);
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con::error("Failed to parse value \"{}\" as mph", value);
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return false;
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}
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@@ -51,7 +52,7 @@ namespace
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if (endPtr != &value[value.size()])
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{
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std::cerr << std::format("Failed to parse value \"{}\" as pounds\n", value);
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con::error("Failed to parse value \"{}\" as pounds", value);
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return false;
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}
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@@ -79,7 +80,7 @@ namespace
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}
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*reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset) = TEAM_BAD;
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std::cerr << std::format("Failed to parse value \"{}\" as team\n", value);
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con::error("Failed to parse value \"{}\" as team", value);
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return false;
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}
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@@ -127,7 +128,7 @@ namespace vehicle
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infoString, *vehicleDef, m_zone.m_script_strings, m_memory, context, registration, vehicle_fields, std::extent_v<decltype(vehicle_fields)>);
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if (!converter.Convert())
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{
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std::cerr << std::format("Failed to parse vehicle: \"{}\"\n", assetName);
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con::error("Failed to parse vehicle: \"{}\"", assetName);
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return AssetCreationResult::Failure();
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}
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@@ -4,6 +4,7 @@
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#include "Game/T6/T6.h"
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#include "InfoString/InfoString.h"
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#include "InfoStringLoaderVehicleT6.h"
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#include "Utils/Logging/Log.h"
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#include "Vehicle/VehicleCommon.h"
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#include <cstring>
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@@ -33,7 +34,7 @@ namespace
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InfoString infoString;
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if (!infoString.FromStream(ObjConstants::INFO_STRING_PREFIX_VEHICLE, *file.m_stream))
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{
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std::cerr << std::format("Could not parse as info string file: \"{}\"\n", fileName);
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con::error("Could not parse as info string file: \"{}\"", fileName);
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return AssetCreationResult::Failure();
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}
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