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chore: update all logging to use centralized logging component

This commit is contained in:
Jan Laupetin
2025-09-10 19:52:42 +02:00
parent 1bf4033f41
commit 02f20f09b6
161 changed files with 824 additions and 664 deletions

View File

@@ -4,6 +4,7 @@
#include "Game/T6/T6.h"
#include "Game/T6/Weapon/AttachmentFields.h"
#include "Game/T6/Weapon/WeaponStrings.h"
#include "Utils/Logging/Log.h"
#include <cassert>
#include <cstring>
@@ -113,7 +114,7 @@ namespace attachment
infoString, *attachment, m_zone.m_script_strings, m_memory, context, registration, attachment_fields, std::extent_v<decltype(attachment_fields)>);
if (!converter.Convert())
{
std::cerr << std::format("Failed to parse attachment: \"{}\"\n", assetName);
con::error("Failed to parse attachment: \"{}\"", assetName);
return AssetCreationResult::Failure();
}