2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-03 03:23:03 +00:00

chore: update all logging to use centralized logging component

This commit is contained in:
Jan Laupetin
2025-09-10 19:52:42 +02:00
parent 1bf4033f41
commit 02f20f09b6
161 changed files with 824 additions and 664 deletions

View File

@@ -5,9 +5,11 @@
#include "Pool/GlobalAssetPool.h"
#include "Shader/D3D9ShaderAnalyser.h"
#include "Techset/TechsetCommon.h"
#include "Utils/Logging/Log.h"
#include <algorithm>
#include <cassert>
#include <format>
#include <set>
#include <sstream>
#include <type_traits>
@@ -266,8 +268,8 @@ namespace IW4
{
// Cannot dump when shader is referenced due to unknown constant names and unknown version
Indent();
std::cerr << "Cannot dump vertex shader " << &vertexShader->name[1] << " due to being a referenced asset\n";
m_stream << "// Cannot dump vertex shader " << &vertexShader->name[1] << " due to being a referenced asset\n";
con::error("Cannot dump vertex shader {} due to being a referenced asset", &vertexShader->name[1]);
m_stream << std::format("// Cannot dump vertex shader {} due to being a referenced asset\n", &vertexShader->name[1]);
return;
}
vertexShader = loadedVertexShaderFromOtherZone->Asset();
@@ -321,8 +323,8 @@ namespace IW4
{
// Cannot dump when shader is referenced due to unknown constant names and unknown version
Indent();
std::cerr << "Cannot dump pixel shader " << &pixelShader->name[1] << " due to being a referenced asset\n";
m_stream << "// Cannot dump pixel shader " << &pixelShader->name[1] << " due to being a referenced asset\n";
con::error("Cannot dump pixel shader {} due to being a referenced asset", &pixelShader->name[1]);
m_stream << std::format("// Cannot dump pixel shader {} due to being a referenced asset\n", &pixelShader->name[1]);
return;
}
pixelShader = loadedPixelShaderFromOtherZone->Asset();
@@ -393,8 +395,8 @@ namespace IW4
{
// Cannot dump when shader is referenced due to unknown constant names and unknown version
Indent();
std::cerr << "Cannot dump vertex decl " << &vertexDecl->name[1] << " due to being a referenced asset\n";
m_stream << "// Cannot dump vertex decl " << &vertexDecl->name[1] << " due to being a referenced asset\n";
con::error("Cannot dump vertex decl {} due to being a referenced asset", &vertexDecl->name[1]);
m_stream << std::format("// Cannot dump vertex decl {} due to being a referenced asset\n", &vertexDecl->name[1]);
return;
}
vertexDecl = loadedVertexDeclFromOtherZone->Asset();