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Add code generation on compiling to premake scripts using custom build commands
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# This file exists for automatically generating zone loading code.
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@@ -3,6 +3,6 @@
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// Entry point for T6 code generation
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#include "../Common.h"
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#include "../../ZoneCommon/Game/T6/T6_Assets.h"
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#include "../../../ZoneCommon/Game/T6/T6_Assets.h"
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// EOF
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