mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-19 15:52:53 +00:00
chore: move AddAsset function shortcuts to interface
This commit is contained in:
parent
7ddba36dcd
commit
04b80b5208
@ -31,26 +31,6 @@ XAssetInfoGeneric* AssetLoadingManager::AddAssetInternal(std::unique_ptr<XAssetI
|
||||
return m_last_dependency_loaded;
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetLoadingManager::AddAsset(const asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings)
|
||||
{
|
||||
return AddAsset(std::make_unique<XAssetInfoGeneric>(assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings)));
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetLoadingManager::AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences)
|
||||
{
|
||||
return AddAsset(std::make_unique<XAssetInfoGeneric>(
|
||||
assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences)));
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetLoadingManager::AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo)
|
||||
{
|
||||
xAssetInfo->m_zone = m_context.m_zone;
|
||||
@ -66,7 +46,8 @@ XAssetInfoGeneric* AssetLoadingManager::LoadIgnoredDependency(const asset_type_t
|
||||
auto* linkAsset = loader->CreateEmptyAsset(assetName, m_context.m_zone->GetMemory());
|
||||
if (linkAsset)
|
||||
{
|
||||
AddAsset(assetType, assetName, linkAsset, std::vector<XAssetInfoGeneric*>(), std::vector<scr_string_t>());
|
||||
IAssetLoadingManager::AddAsset(
|
||||
assetType, assetName, linkAsset, std::vector<XAssetInfoGeneric*>(), std::vector<scr_string_t>(), std::vector<IndirectAssetReference>());
|
||||
auto* lastDependency = m_last_dependency_loaded;
|
||||
m_last_dependency_loaded = nullptr;
|
||||
return lastDependency;
|
||||
@ -85,7 +66,7 @@ XAssetInfoGeneric* AssetLoadingManager::LoadIgnoredDependency(const asset_type_t
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AssetLoadingManager::LoadAssetDependency(const asset_type_t assetType, const std::string& assetName, IAssetLoader* loader)
|
||||
XAssetInfoGeneric* AssetLoadingManager::LoadAssetDependency(const asset_type_t assetType, const std::string& assetName, const IAssetLoader* loader)
|
||||
{
|
||||
if (loader->CanLoadFromGdt() && !m_context.m_gdt_files.empty()
|
||||
&& loader->LoadFromGdt(assetName, &m_context, m_context.m_zone->GetMemory(), this, m_context.m_zone))
|
||||
|
@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "AssetLoadingContext.h"
|
||||
#include "IAssetLoader.h"
|
||||
#include "IAssetLoadingManager.h"
|
||||
@ -7,34 +8,24 @@
|
||||
|
||||
class AssetLoadingManager final : public IAssetLoadingManager
|
||||
{
|
||||
const std::map<asset_type_t, std::unique_ptr<IAssetLoader>>& m_asset_loaders_by_type;
|
||||
AssetLoadingContext& m_context;
|
||||
XAssetInfoGeneric* m_last_dependency_loaded;
|
||||
|
||||
XAssetInfoGeneric* LoadIgnoredDependency(asset_type_t assetType, const std::string& assetName, IAssetLoader* loader);
|
||||
XAssetInfoGeneric* LoadAssetDependency(asset_type_t assetType, const std::string& assetName, IAssetLoader* loader);
|
||||
|
||||
XAssetInfoGeneric* AddAssetInternal(std::unique_ptr<XAssetInfoGeneric> xAssetInfo);
|
||||
|
||||
public:
|
||||
AssetLoadingManager(const std::map<asset_type_t, std::unique_ptr<IAssetLoader>>& assetLoadersByType, AssetLoadingContext& context);
|
||||
|
||||
bool LoadAssetFromLoader(asset_type_t assetType, const std::string& assetName);
|
||||
|
||||
_NODISCARD AssetLoadingContext* GetAssetLoadingContext() const override;
|
||||
[[nodiscard]] AssetLoadingContext* GetAssetLoadingContext() const override;
|
||||
|
||||
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings) override;
|
||||
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences) override;
|
||||
XAssetInfoGeneric* AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo) override;
|
||||
XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) override;
|
||||
IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) override;
|
||||
|
||||
private:
|
||||
XAssetInfoGeneric* LoadIgnoredDependency(asset_type_t assetType, const std::string& assetName, IAssetLoader* loader);
|
||||
XAssetInfoGeneric* LoadAssetDependency(asset_type_t assetType, const std::string& assetName, const IAssetLoader* loader);
|
||||
|
||||
XAssetInfoGeneric* AddAssetInternal(std::unique_ptr<XAssetInfoGeneric> xAssetInfo);
|
||||
|
||||
const std::map<asset_type_t, std::unique_ptr<IAssetLoader>>& m_asset_loaders_by_type;
|
||||
AssetLoadingContext& m_context;
|
||||
XAssetInfoGeneric* m_last_dependency_loaded;
|
||||
};
|
||||
|
@ -18,17 +18,6 @@ public:
|
||||
|
||||
_NODISCARD virtual AssetLoadingContext* GetAssetLoadingContext() const = 0;
|
||||
|
||||
virtual XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings) = 0;
|
||||
virtual XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences) = 0;
|
||||
virtual XAssetInfoGeneric* AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo) = 0;
|
||||
|
||||
XAssetInfoGeneric* AddAsset(const asset_type_t assetType, const std::string& assetName, void* asset)
|
||||
@ -41,6 +30,26 @@ public:
|
||||
return AddAsset(assetType, assetName, asset, std::move(dependencies), std::vector<scr_string_t>());
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AddAsset(const asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings)
|
||||
{
|
||||
return AddAsset(assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::vector<IndirectAssetReference>());
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* AddAsset(const asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences)
|
||||
{
|
||||
return AddAsset(std::make_unique<XAssetInfoGeneric>(
|
||||
assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences)));
|
||||
}
|
||||
|
||||
virtual XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) = 0;
|
||||
virtual IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) = 0;
|
||||
};
|
||||
|
@ -20,26 +20,6 @@ XAssetInfoGeneric* MockAssetLoadingManager::AddAsset(std::unique_ptr<XAssetInfoG
|
||||
return assetInfoPtr;
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* MockAssetLoadingManager::AddAsset(const asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings)
|
||||
{
|
||||
return AddAsset(std::make_unique<XAssetInfoGeneric>(assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings)));
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* MockAssetLoadingManager::AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences)
|
||||
{
|
||||
return AddAsset(std::make_unique<XAssetInfoGeneric>(
|
||||
assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences)));
|
||||
}
|
||||
|
||||
XAssetInfoGeneric* MockAssetLoadingManager::LoadDependency(const asset_type_t assetType, const std::string& assetName)
|
||||
{
|
||||
auto foundDependencies = m_available_dependencies.find(assetName);
|
||||
|
@ -18,17 +18,6 @@ public:
|
||||
|
||||
_NODISCARD AssetLoadingContext* GetAssetLoadingContext() const override;
|
||||
XAssetInfoGeneric* AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo) override;
|
||||
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings) override;
|
||||
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
|
||||
const std::string& assetName,
|
||||
void* asset,
|
||||
std::vector<XAssetInfoGeneric*> dependencies,
|
||||
std::vector<scr_string_t> usedScriptStrings,
|
||||
std::vector<IndirectAssetReference> indirectAssetReferences) override;
|
||||
XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) override;
|
||||
IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) override;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user