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Another refactor to clean up comments and code
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@@ -1,16 +1,15 @@
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#pragma once
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#include "Game/T6/Material/JsonMaterialLoaderT6.h"
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#include "BinarySpacePartitionTreePreCalc.h"
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#include "TriangleSort.h"
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#include "CustomMapConsts.h"
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#include "CustomMapOptions.h"
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#include "Util.h"
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#include "Game/T6/Material/JsonMaterialLoaderT6.h"
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#include "Utils/Pack.h"
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#include <float.h>
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#include <nlohmann/json.hpp>
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using json = nlohmann::json;
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using namespace nlohmann;
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class CustomMapLinker
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{
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