From 09f3313d764b77bdbac4feed8b25bee31799dfac Mon Sep 17 00:00:00 2001 From: Jan Date: Sat, 20 Jan 2024 11:39:26 +0100 Subject: [PATCH] chore: make localize common loaders const --- .../Game/IW4/AssetLoaders/AssetLoaderLocalizeEntry.cpp | 2 +- .../Game/IW5/AssetLoaders/AssetLoaderLocalizeEntry.cpp | 2 +- .../Game/T5/AssetLoaders/AssetLoaderLocalizeEntry.cpp | 2 +- .../Game/T6/AssetLoaders/AssetLoaderLocalizeEntry.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderLocalizeEntry.cpp b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderLocalizeEntry.cpp index a4fd689c..ea83282c 100644 --- a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderLocalizeEntry.cpp +++ b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderLocalizeEntry.cpp @@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const bool AssetLoaderLocalizeEntry::LoadFromRaw( const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const { - LocalizeCommonAssetLoader commonLoader( + const LocalizeCommonAssetLoader commonLoader( [memory, manager](const CommonLocalizeEntry& entry) { auto* localizeEntry = memory->Create(); diff --git a/src/ObjLoading/Game/IW5/AssetLoaders/AssetLoaderLocalizeEntry.cpp b/src/ObjLoading/Game/IW5/AssetLoaders/AssetLoaderLocalizeEntry.cpp index f8c47383..ac6d39e1 100644 --- a/src/ObjLoading/Game/IW5/AssetLoaders/AssetLoaderLocalizeEntry.cpp +++ b/src/ObjLoading/Game/IW5/AssetLoaders/AssetLoaderLocalizeEntry.cpp @@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const bool AssetLoaderLocalizeEntry::LoadFromRaw( const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const { - LocalizeCommonAssetLoader commonLoader( + const LocalizeCommonAssetLoader commonLoader( [memory, manager](const CommonLocalizeEntry& entry) { auto* localizeEntry = memory->Create(); diff --git a/src/ObjLoading/Game/T5/AssetLoaders/AssetLoaderLocalizeEntry.cpp b/src/ObjLoading/Game/T5/AssetLoaders/AssetLoaderLocalizeEntry.cpp index 6152f877..091d217f 100644 --- a/src/ObjLoading/Game/T5/AssetLoaders/AssetLoaderLocalizeEntry.cpp +++ b/src/ObjLoading/Game/T5/AssetLoaders/AssetLoaderLocalizeEntry.cpp @@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const bool AssetLoaderLocalizeEntry::LoadFromRaw( const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const { - LocalizeCommonAssetLoader commonLoader( + const LocalizeCommonAssetLoader commonLoader( [memory, manager](const CommonLocalizeEntry& entry) { auto* localizeEntry = memory->Create(); diff --git a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderLocalizeEntry.cpp b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderLocalizeEntry.cpp index 2aaa13e5..6dbb3bab 100644 --- a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderLocalizeEntry.cpp +++ b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderLocalizeEntry.cpp @@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const bool AssetLoaderLocalizeEntry::LoadFromRaw( const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const { - LocalizeCommonAssetLoader commonLoader( + const LocalizeCommonAssetLoader commonLoader( [memory, manager](const CommonLocalizeEntry& entry) { auto* localizeEntry = memory->Create();