diff --git a/src/ObjLoading/Game/T6/Weapon/InfoStringLoaderAttachmentUniqueT6.cpp b/src/ObjLoading/Game/T6/Weapon/InfoStringLoaderAttachmentUniqueT6.cpp index 8172eddb..98a17081 100644 --- a/src/ObjLoading/Game/T6/Weapon/InfoStringLoaderAttachmentUniqueT6.cpp +++ b/src/ObjLoading/Game/T6/Weapon/InfoStringLoaderAttachmentUniqueT6.cpp @@ -238,5 +238,7 @@ AssetCreationResult InfoStringLoaderAttachmentUnique::CreateAsset(const std::str return AssetCreationResult::Failure(); } + CalculateAttachmentUniqueFields(assetName, *attachmentUniqueFull); + return AssetCreationResult::Success(context.AddAsset(std::move(registration))); }