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ObjLoading: Be able to load and index IWD files
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@@ -9,6 +9,9 @@ public:
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virtual ~IObjLoader() = default;
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virtual bool SupportsZone(Zone* zone) = 0;
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virtual void LoadReferencedContainersForZone(ISearchPath* searchPath, Zone* zone) = 0;
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virtual void UnloadContainersOfZone(Zone* zone) = 0;
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virtual void LoadObjDataForZone(ISearchPath* searchPath, Zone* zone) = 0;
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};
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