From 0bd1e29ccc0b9cf641428e594ebd196892fcc3a5 Mon Sep 17 00:00:00 2001 From: LJW-Dev <48092720+LJW-Dev@users.noreply.github.com> Date: Thu, 23 Apr 2026 18:13:21 +0800 Subject: [PATCH] feat: removed outdoor imagem dependency --- src/ObjLoading/Game/T6/BSP/Linker/GfxWorldLinker.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ObjLoading/Game/T6/BSP/Linker/GfxWorldLinker.cpp b/src/ObjLoading/Game/T6/BSP/Linker/GfxWorldLinker.cpp index e4400783..38142310 100644 --- a/src/ObjLoading/Game/T6/BSP/Linker/GfxWorldLinker.cpp +++ b/src/ObjLoading/Game/T6/BSP/Linker/GfxWorldLinker.cpp @@ -807,11 +807,11 @@ namespace BSP gfxWorld->outdoorLookupMatrix[3].z = zScale; gfxWorld->outdoorLookupMatrix[3].w = 1.0f; - std::string outdoorImageName = std::string("$outdoor"); + std::string outdoorImageName = std::string("$white"); auto outdoorImageAsset = m_context.LoadDependency(outdoorImageName); if (outdoorImageAsset == nullptr) { - con::error("ERROR! unable to find outdoor image $outdoor!"); + con::error("ERROR! unable to find outdoor image!"); return false; } gfxWorld->outdoorImage = outdoorImageAsset->Asset();