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feat: IW3 xanim dumping/loading in CoD4 Mod Tools raw binary format (#768)
* feat: IW3 dump xanim to cod4 mod tools compatible binary * chore: add XAnimPartType enum to game headers * chore: use XAnimPartType in XAnimDumperIW3 * chore: extract xanim filename into XAnimCommon * chore: prefer emplace_back over push_back * chore: small code style improvements * chore: use proper unsigned types for XAnimParts structs * chore: use better understandable calculations for bitfields * chore: use game names for parts * chore: rename method to WriteNoteTracks * chore: adds comments and improve clearity of what the game does * chore: extract stream writing methods into StreamUtils * chore: use vec3 for XAnimPartTransFrames mins and size * chore: properly differ between XQuat and XQuat2 structs * chore: use constants for xanim flags * chore: use optional for delta track quats and trans * chore: split delta track writing methods into quat and trans * chore: add assertion for bDelta * chore: simplify quat frame encoding indexing * chore: simplify float to int bit casting * chore: do not throw exception on failing to reconstruct bone tracks * feat: add xanim loader for iw3 * fix: make sure to sort quats and trans like the game * chore: prevent empty dumped files on bad xanim data * chore: ensure no exception on zero frames in xanim notifies * test: add system test for iw3 xanims --------- Co-authored-by: Jan Laupetin <jan@laupetin.net>
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#include "StreamUtils.h"
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#include <cstring>
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#include <sstream>
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#include <string>
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namespace stream
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{
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size_t Read(std::istream& stream, void* out, const size_t outSize)
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{
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stream.read(static_cast<char*>(out), static_cast<std::streamsize>(outSize));
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return static_cast<size_t>(stream.gcount());
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}
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std::string ReadCString(std::istream& stream)
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{
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std::string result;
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std::getline(stream, result, '\0');
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return result;
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}
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void Write(std::ostream& stream, const void* in, const size_t inSize)
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{
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stream.write(static_cast<const char*>(in), static_cast<std::streamsize>(inSize));
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}
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void WriteCString(std::ostream& stream, const std::string& value)
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{
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stream.write(value.c_str(), static_cast<std::streamsize>(value.size() + 1));
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}
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void WriteCString(std::ostream& stream, const char* value)
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{
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stream.write(value, static_cast<std::streamsize>(std::strlen(value) + 1));
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}
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} // namespace stream
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@@ -0,0 +1,34 @@
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#pragma once
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#include <iostream>
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#include <string>
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namespace stream
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{
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size_t Read(std::istream& stream, void* out, size_t outSize);
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template<typename T> T ReadValue(std::istream& stream)
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{
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T value{};
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stream.read(reinterpret_cast<char*>(&value), static_cast<std::streamsize>(sizeof(value)));
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return value;
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}
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template<typename T> void ReadValue(std::istream& stream, T& value)
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{
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stream.read(reinterpret_cast<char*>(&value), static_cast<std::streamsize>(sizeof(value)));
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}
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std::string ReadCString(std::istream& stream);
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void Write(std::ostream& stream, const void* in, size_t inSize);
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template<typename T> void WriteValue(std::ostream& stream, const T& value)
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{
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stream.write(reinterpret_cast<const char*>(&value), static_cast<std::streamsize>(sizeof(value)));
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}
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void WriteCString(std::ostream& stream, const std::string& value);
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void WriteCString(std::ostream& stream, const char* value);
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} // namespace stream
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