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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-02 23:17:26 +00:00

implement set block sequence

This commit is contained in:
Jan
2021-02-19 20:44:46 +01:00
parent 48e3738c05
commit 0cafabc44e
7 changed files with 48 additions and 7 deletions

View File

@@ -43,4 +43,5 @@ public:
_NODISCARD virtual DataDefinition* GetDataDefinitionByName(const std::string& name) const = 0;
_NODISCARD virtual StructureInformation* GetInformationFor(const DefinitionWithMembers* definitionWithMembers) const = 0;
_NODISCARD virtual EnumMember* GetEnumMemberByName(const std::string& name) const = 0;
_NODISCARD virtual FastFileBlock* GetFastFileBlockByName(const std::string& name) const = 0;
};

View File

@@ -61,7 +61,9 @@ void InMemoryRepository::Add(std::unique_ptr<StructureInformation> structureInfo
void InMemoryRepository::Add(std::unique_ptr<FastFileBlock> fastFileBlock)
{
m_fast_file_blocks.push_back(fastFileBlock.release());
auto* raw = fastFileBlock.release();
m_fast_file_blocks.push_back(raw);
m_fast_file_blocks_by_name[raw->m_name] = raw;
}
const std::string& InMemoryRepository::GetGameName() const
@@ -143,3 +145,13 @@ EnumMember* InMemoryRepository::GetEnumMemberByName(const std::string& name) con
return nullptr;
}
FastFileBlock* InMemoryRepository::GetFastFileBlockByName(const std::string& name) const
{
const auto foundEntry = m_fast_file_blocks_by_name.find(name);
if (foundEntry != m_fast_file_blocks_by_name.end())
return foundEntry->second;
return nullptr;
}

View File

@@ -14,6 +14,7 @@ class InMemoryRepository final : public IDataRepository
std::vector<FastFileBlock*> m_fast_file_blocks;
std::map<std::string, DataDefinition*> m_data_definitions_by_name;
std::map<std::string, EnumMember*> m_enum_members_by_name;
std::map<std::string, FastFileBlock*> m_fast_file_blocks_by_name;
std::map<const DefinitionWithMembers*, StructureInformation*> m_structure_information_by_definition;
std::string m_game_name;
Architecture m_architecture;
@@ -35,7 +36,7 @@ public:
_NODISCARD const std::string& GetGameName() const override;
void SetGame(std::string gameName) override;
Architecture GetArchitecture() const override;
_NODISCARD Architecture GetArchitecture() const override;
void SetArchitecture(Architecture architecture) override;
_NODISCARD const std::vector<EnumDefinition*>& GetAllEnums() const override;
@@ -48,4 +49,5 @@ public:
_NODISCARD DataDefinition* GetDataDefinitionByName(const std::string& name) const override;
_NODISCARD StructureInformation* GetInformationFor(const DefinitionWithMembers* definitionWithMembers) const override;
_NODISCARD EnumMember* GetEnumMemberByName(const std::string& name) const override;
_NODISCARD FastFileBlock* GetFastFileBlockByName(const std::string& name) const override;
};