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Import code from previous AssetBuilder version
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13
src/ZoneCommon/Pool/XAssetInfo.h
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13
src/ZoneCommon/Pool/XAssetInfo.h
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#pragma once
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#include <vector>
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#include "Zone/XAssetDependency.h"
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template<typename T>
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class XAssetInfo
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{
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public:
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std::string m_name;
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T* m_asset;
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std::vector<std::string> m_script_strings;
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std::vector<XAssetDependency> m_dependencies;
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};
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