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Import code from previous AssetBuilder version
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11
src/ZoneCommon/Zone/Stream/IZoneStream.h
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11
src/ZoneCommon/Zone/Stream/IZoneStream.h
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#pragma once
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#include "Zone/ZoneTypes.h"
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class IZoneStream
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{
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public:
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virtual ~IZoneStream() = default;
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virtual void PushBlock(block_t block) = 0;
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virtual block_t PopBlock() = 0;
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};
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