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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-02 23:17:26 +00:00

Import code from previous AssetBuilder version

This commit is contained in:
Jan
2019-09-24 10:45:09 +02:00
parent 5609557516
commit 0d8432d4f7
919 changed files with 154412 additions and 26 deletions

View File

@@ -18,6 +18,31 @@
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Game\IGame.h" />
<ClInclude Include="Game\T6\GameAssetPoolT6.h" />
<ClInclude Include="Game\T6\GameT6.h" />
<ClInclude Include="Game\T6\T6.h" />
<ClInclude Include="Game\T6\T6_Assets.h" />
<ClInclude Include="Pool\AssetPool.h" />
<ClInclude Include="Pool\AssetPoolDynamic.h" />
<ClInclude Include="Pool\AssetPoolStatic.h" />
<ClInclude Include="Pool\GlobalAssetPool.h" />
<ClInclude Include="Pool\IZoneAssetPools.h" />
<ClInclude Include="Pool\XAssetInfo.h" />
<ClInclude Include="Zone\Stream\IZoneStream.h" />
<ClInclude Include="Zone\XAssetDependency.h" />
<ClInclude Include="Zone\XBlock.h" />
<ClInclude Include="Zone\Zone.h" />
<ClInclude Include="Zone\ZoneTypes.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Game\T6\GameAssetPoolT6.cpp" />
<ClCompile Include="Game\T6\GameT6.cpp" />
<ClCompile Include="Pool\GlobalAssetPool.cpp" />
<ClCompile Include="Zone\XBlock.cpp" />
<ClCompile Include="Zone\Zone.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{2A92076F-6DFD-4FB1-9E6A-4542B4B049C7}</ProjectGuid>
@@ -73,54 +98,69 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)_$(Platform)\</IntDir>
<OutDir>$(SolutionDir)bin\$(Configuration)_$(Platform)\</OutDir>
<OutDir>$(SolutionDir)lib\$(Configuration)_$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)_$(Platform)\</IntDir>
<OutDir>$(SolutionDir)bin\$(Configuration)_$(Platform)\</OutDir>
<OutDir>$(SolutionDir)lib\$(Configuration)_$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)_$(Platform)\</IntDir>
<OutDir>$(SolutionDir)bin\$(Configuration)_$(Platform)\</OutDir>
<OutDir>$(SolutionDir)lib\$(Configuration)_$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)_$(Platform)\</IntDir>
<OutDir>$(SolutionDir)bin\$(Configuration)_$(Platform)\</OutDir>
<OutDir>$(SolutionDir)lib\$(Configuration)_$(Platform)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<TreatSpecificWarningsAsErrors>4715;%(TreatSpecificWarningsAsErrors)</TreatSpecificWarningsAsErrors>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(Configuration)_$(Platform)\</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4221</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<TreatSpecificWarningsAsErrors>4715;%(TreatSpecificWarningsAsErrors)</TreatSpecificWarningsAsErrors>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(Configuration)_$(Platform)\</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4221</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -128,6 +168,9 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<TreatSpecificWarningsAsErrors>4715;%(TreatSpecificWarningsAsErrors)</TreatSpecificWarningsAsErrors>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -135,10 +178,15 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(Configuration)_$(Platform)\</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4221</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -146,6 +194,9 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<TreatSpecificWarningsAsErrors>4715;%(TreatSpecificWarningsAsErrors)</TreatSpecificWarningsAsErrors>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -153,6 +204,12 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(Configuration)_$(Platform)\</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4221</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">