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refactor: streamline material dumping

This commit is contained in:
Jan Laupetin
2025-07-29 23:37:41 +01:00
parent 9885a4ce93
commit 0dfa57446c
26 changed files with 111 additions and 310 deletions

View File

@@ -1,4 +1,4 @@
#include "Game/IW3/Material/DumperMaterialIW3.h"
#include "Game/IW3/Material/MaterialJsonDumperIW3.h"
#include "Asset/AssetRegistration.h"
#include "Game/IW3/CommonIW3.h"
@@ -562,7 +562,7 @@ namespace
GivenMaterial("wc/ch_plasterwall_long", materialPool, memory);
AssetDumperMaterial dumper;
material::JsonDumper dumper;
dumper.DumpPool(context, &materialPool);
const auto* file = mockOutput.GetMockedFile("materials/wc/ch_plasterwall_long.json");