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refactor: streamline material dumping

This commit is contained in:
Jan Laupetin
2025-07-29 23:37:41 +01:00
parent 9885a4ce93
commit 0dfa57446c
26 changed files with 111 additions and 310 deletions

View File

@@ -1,4 +1,4 @@
#include "Game/T6/Material/DumperMaterialT6.h"
#include "Game/T6/Material/MaterialJsonDumperT6.h"
#include "Asset/AssetRegistration.h"
#include "Game/T6/CommonT6.h"
@@ -472,7 +472,7 @@ namespace
AssetPoolDynamic<Material> materialPool(0);
GivenMaterial("wpc/metal_ac_duct", materialPool, memory);
AssetDumperMaterial dumper;
material::JsonDumper dumper;
dumper.DumpPool(context, &materialPool);
const auto* file = mockOutput.GetMockedFile("materials/wpc/metal_ac_duct.json");