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Refactored to make x64 builds succeed

This commit is contained in:
LJW-Dev
2025-10-27 20:23:13 +08:00
parent 9268342ca1
commit 0e19f365ff
6 changed files with 15 additions and 16 deletions

View File

@@ -119,7 +119,7 @@ namespace BSP
mapEnts->name = m_memory.Dup(bsp->bspName.c_str());
mapEnts->entityString = m_memory.Dup(entityString.c_str());
mapEnts->numEntityChars = entityString.length() + 1; // numEntityChars includes the null character
mapEnts->numEntityChars = static_cast<int>(entityString.length() + 1); // numEntityChars includes the null character
// don't need these
mapEnts->trigger.count = 0;