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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-24 05:32:06 +00:00

Formatted all BSP loading files using clang.

This commit is contained in:
LJW-Dev
2025-10-27 20:43:30 +08:00
parent 0e19f365ff
commit 0fa473eadd
22 changed files with 384 additions and 402 deletions

View File

@@ -1,13 +1,12 @@
#pragma once
#include <vector>
#include <string>
#include <memory>
#include <cassert>
#include "Game/T6/T6.h"
#include "Utils/Logging/Log.h"
#include "Game/T6/T6.h"
#include <cassert>
#include <memory>
#include <string>
#include <vector>
using namespace T6;
namespace BSP
@@ -71,40 +70,32 @@ namespace BSP
BSP_DEFAULT_LIGHT_COUNT = 2
};
inline const char* DEFENDER_SPAWN_POINT_NAMES[] = {
"mp_ctf_spawn_allies",
"mp_ctf_spawn_allies_start",
"mp_sd_spawn_defender",
"mp_dom_spawn_allies_start",
"mp_dem_spawn_defender_start",
"mp_dem_spawn_defenderOT_start",
"mp_dem_spawn_defender",
"mp_tdm_spawn_allies_start",
"mp_tdm_spawn_team1_start",
"mp_tdm_spawn_team2_start",
"mp_tdm_spawn_team3_start"
};
inline const char* DEFENDER_SPAWN_POINT_NAMES[] = {"mp_ctf_spawn_allies",
"mp_ctf_spawn_allies_start",
"mp_sd_spawn_defender",
"mp_dom_spawn_allies_start",
"mp_dem_spawn_defender_start",
"mp_dem_spawn_defenderOT_start",
"mp_dem_spawn_defender",
"mp_tdm_spawn_allies_start",
"mp_tdm_spawn_team1_start",
"mp_tdm_spawn_team2_start",
"mp_tdm_spawn_team3_start"};
inline const char* ATTACKER_SPAWN_POINT_NAMES[] = {
"mp_ctf_spawn_axis",
"mp_ctf_spawn_axis_start",
"mp_sd_spawn_attacker",
"mp_dom_spawn_axis_start",
"mp_dem_spawn_attacker_start",
"mp_dem_spawn_attackerOT_start",
"mp_dem_spawn_defender",
"mp_tdm_spawn_axis_start",
"mp_tdm_spawn_team4_start",
"mp_tdm_spawn_team5_start",
"mp_tdm_spawn_team6_start"
};
inline const char* ATTACKER_SPAWN_POINT_NAMES[] = {"mp_ctf_spawn_axis",
"mp_ctf_spawn_axis_start",
"mp_sd_spawn_attacker",
"mp_dom_spawn_axis_start",
"mp_dem_spawn_attacker_start",
"mp_dem_spawn_attackerOT_start",
"mp_dem_spawn_defender",
"mp_tdm_spawn_axis_start",
"mp_tdm_spawn_team4_start",
"mp_tdm_spawn_team5_start",
"mp_tdm_spawn_team6_start"};
inline const char* FFA_SPAWN_POINT_NAMES[] = {
"mp_tdm_spawn",
"mp_dm_spawn",
"mp_dom_spawn"
};
}
inline const char* FFA_SPAWN_POINT_NAMES[] = {"mp_tdm_spawn", "mp_dm_spawn", "mp_dom_spawn"};
} // namespace BSPGameConstants
// BSPLinkingConstants:
// These values are BSP linking constants that are required for the link to be successful
@@ -134,7 +125,6 @@ namespace BSP
]
})";
constexpr const char* DEFAULT_MAP_ENTS_STRING = R"({
"entities": [
{
@@ -152,7 +142,7 @@ namespace BSP
}
]
})";
}
} // namespace BSPLinkingConstants
// BSPEditableConstants:
// These values are BSP constants that can be edited and may not break the linker/game if changed
@@ -188,7 +178,7 @@ namespace BSP
constexpr unsigned char LIGHTGRID_COLOUR = 128;
// Sunlight values
constexpr vec4_t SUNLIGHT_COLOR = { 0.75f, 0.75f, 0.75f, 1.0f };
constexpr vec3_t SUNLIGHT_DIRECTION = { 0.0f, 0.0f, 0.0f };
};
}
constexpr vec4_t SUNLIGHT_COLOR = {0.75f, 0.75f, 0.75f, 1.0f};
constexpr vec3_t SUNLIGHT_DIRECTION = {0.0f, 0.0f, 0.0f};
}; // namespace BSPEditableConstants
} // namespace BSP