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https://github.com/Laupetin/OpenAssetTools.git
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Formatted all BSP loading files using clang.
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@@ -1,7 +1,7 @@
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#include "LoaderBSP_T6.h"
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#include "BSPCreator.h"
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#include "BSPUtil.h"
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#include "Linker/BSPLinker.h"
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#include "LoaderBSP_T6.h"
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namespace
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{
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@@ -28,7 +28,7 @@ namespace
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std::unique_ptr<BSPData> bsp = BSP::createBSPData(m_zone.m_name, m_search_path);
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if (bsp == nullptr)
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return AssetCreationResult::Failure();
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BSPLinker linker(m_memory, m_search_path, context);
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return linker.linkBSP(bsp.get());
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}
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