mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-06 08:42:35 +00:00
all known bugs fixed and loaded maps work correctly now.
This commit is contained in:
@@ -16,6 +16,7 @@
|
||||
#include "Image/Dx12TextureLoader.h"
|
||||
#include "Image/IwiLoader.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "Image/LoaderImageT6.h"
|
||||
#include "Image/Texture.h"
|
||||
#include "Leaderboard/JsonLoaderLeaderboardT6.h"
|
||||
#include "Localize/LocalizeLoaderT6.h"
|
||||
@@ -377,7 +378,7 @@ namespace T6
|
||||
collection.AddAssetCreator(std::make_unique<GlobalAssetPoolsLoader<AssetFootstepTable>>(zone));
|
||||
collection.AddAssetCreator(std::make_unique<GlobalAssetPoolsLoader<AssetFootstepFxTable>>(zone));
|
||||
collection.AddAssetCreator(std::make_unique<GlobalAssetPoolsLoader<AssetZBarrier>>(zone));
|
||||
//collection.AddAssetCreator(std::make_unique<GlobalAssetPoolsLoader<AssetCustomMap>>(zone));
|
||||
// collection.AddAssetCreator(std::make_unique<GlobalAssetPoolsLoader<AssetCustomMap>>(zone));
|
||||
}
|
||||
|
||||
void ConfigureLoaders(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt)
|
||||
@@ -395,6 +396,7 @@ namespace T6
|
||||
collection.AddAssetCreator(CreateTechniqueSetLoader(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderEmbeddedT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderExternalT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoadDefLoaderT6(memory, searchPath));
|
||||
collection.AddAssetCreator(sound::CreateSoundBankLoaderT6(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundPatch>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapPvs>(memory));
|
||||
|
||||
Reference in New Issue
Block a user