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Parse game and block commands

This commit is contained in:
Jan
2021-02-19 10:03:34 +01:00
parent 2747e1f0f2
commit 1264be4274
11 changed files with 177 additions and 5 deletions

View File

@ -7,15 +7,53 @@ SequenceBlock::SequenceBlock()
{
const CommandsMatcherFactory create(this);
#define DEFINE_FAST_FILE_BLOCK_TYPE(type) AddFastFileBlockToLookup(#type, FastFileBlockType::type)
DEFINE_FAST_FILE_BLOCK_TYPE(TEMP);
DEFINE_FAST_FILE_BLOCK_TYPE(RUNTIME);
DEFINE_FAST_FILE_BLOCK_TYPE(DELAY);
DEFINE_FAST_FILE_BLOCK_TYPE(NORMAL);
#undef DEFINE_FAST_FILE_BLOCK_TYPE
AddMatchers({
create.Keyword("block"),
create.Identifier().Capture(CAPTURE_BLOCK_ENUM_ENTRY),
create.Identifier().Capture(CAPTURE_BLOCK_TYPE),
create.Identifier().Capture(CAPTURE_BLOCK_ENUM_ENTRY),
create.Optional(create.Keyword("default").Tag(TAG_DEFAULT)),
create.Char(';')
});
}
void SequenceBlock::AddFastFileBlockToLookup(std::string name, const FastFileBlockType type)
{
for (auto& c : name)
c = static_cast<char>(tolower(c));
m_type_lookup[name] = type;
}
bool SequenceBlock::GetFastFileBlockNameByType(const std::string& name, FastFileBlockType& type) const
{
const auto foundEntry = m_type_lookup.find(name);
if (foundEntry == m_type_lookup.end())
return false;
type = foundEntry->second;
return true;
}
void SequenceBlock::ProcessMatch(CommandsParserState* state, SequenceResult<CommandsParserValue>& result) const
{
const auto& enumEntryToken = result.NextCapture(CAPTURE_BLOCK_ENUM_ENTRY);
auto* enumMember = state->GetRepository()->GetEnumMemberByName(enumEntryToken.IdentifierValue());
if (enumMember == nullptr)
throw ParsingException(enumEntryToken.GetPos(), "Unknown block enum entry");
const auto& typeToken = result.NextCapture(CAPTURE_BLOCK_TYPE);
FastFileBlockType type;
if (!GetFastFileBlockNameByType(typeToken.IdentifierValue(), type))
throw ParsingException(typeToken.GetPos(), "Unknown fastfile block type");
auto isDefault = result.PeekAndRemoveIfTag(TAG_DEFAULT) == TAG_DEFAULT;
state->AddBlock(std::make_unique<FastFileBlock>(enumMember->m_name, static_cast<int>(enumMember->m_value), type, isDefault));
}